I roughly understand the rules with what #include does with the C preprocessor, but I don't understand it completely. Right now, I have two header files, Move.h and Board.h that both typedef their respective type (Move and Board). In both header files, I need to reference the type defined in the other header file.
Right now I have #include "Move.h" in Board.h and #include "Board.h" in Move.h. When I compile though, gcc flips out and gives me a long (what looks like infinite recursive) error message flipping between Move.h and Board.h.
How do I include these files so that I'm not recursively including indefinitely?
You need to look into forward declarations, you have created an infinite loops of includes, forward declarations are the proper solution.
Here's an example:
Move.h
#ifndef MOVE_H_
#define MOVE_H_
struct board; /* forward declaration */
struct move {
struct board *m_board; /* note it's a pointer so the compiler doesn't
* need the full definition of struct board yet...
* make sure you set it to something!*/
};
#endif
Board.h
#ifndef BOARD_H_
#define BOARD_H_
#include "Move.h"
struct board {
struct move m_move; /* one of the two can be a full definition */
};
#endif
main.c
#include "Board.h"
int main() { ... }
Note: whenever you create a "Board", you will need to do something like this (there are a few ways, here's an example):
struct board *b = malloc(sizeof(struct board));
b->m_move.m_board = b; /* make the move's board point
* to the board it's associated with */
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