What is the preferred 3d model format of THREE.JS which is widely used by 3d modelling softwares (can export to that format). I ask this, because I have my 3d models in an own unique format, and would like to use them in THREE.JS. While I could write an own loader, but I think it's better to convert them to a standard format.
three. js provides loaders for many other popular formats like FBX, Collada or OBJ as well. Nevertheless, you should always try to establish a glTF based workflow in your projects first.
3D file formats are used for storing information about 3D models. You may have heard of some of the most popular formats, including STL, OBJ, FBX, and DAE. They're widely used in a variety of applications, from video game animation to industrial additive manufacturing.
Since . obj is the most popular 3D format, it is supported by the majority of software. For instance, Maya, XSI, Blender, MeshLab, 3D Studio Max и Rhinoceros 3D ,Modo, Cinema 4D, and many more. 3ds Max is one of the file formats used by Autodesk 3ds software.
We have our own JSON Geometry format.
You can use these:
File/Export Geometry
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