Creating a class that implements DynamicObject
public class Test : DynamicObject
{
public override bool TryGetMember(GetMemberBinder binder, out object result)
{
if (binder.Name == ("Posts"))
{
result = "property accessed was 'Posts'";
return true;
}
return base.TryGetMember(binder, out result);
}
}
I can call
dynamic test = new Test();
var result = test.Posts;
And the value of result
is "dynamic test = new Test();
var result = test.Posts;"
That's fine.
What I'm wondering is, when TryGetMember is invoked is it possible to get the chained value.
So if I called:
dynamic test = new Test();
var result = test.Posts.Load(123);
I can then do something like:
if (binder.Name == ("Posts"))
{
if (... == "Load")
result = this.Load<Post>(... 123);
return true;
}
Is something like that possible? I can't figure out a way to do it.
So far I have:
class Program
{
static void Main(string[] args)
{
dynamic test = new Test();
dynamic result = test.Posts.Load(123);
Console.WriteLine(result.Name);
dynamic result2 = test.Posts.Load(909);
Console.WriteLine(result2.Name);
Console.ReadKey();
}
}
public class Test : DynamicObject
{
public override bool TryGetMember(GetMemberBinder binder, out object result)
{
if (binder.Name == ("Posts"))
{
result = new ChainBuilder(this, "Post");
return true;
}
return base.TryGetMember(binder, out result);
}
public T Load<T>(int id) where T : Post, new()
{
if (id == 123)
return new T {Id = 123, Name = "Bananas"};
return new T {Id = 0, Name = "Others"};
}
private class ChainBuilder : DynamicObject
{
public dynamic OriginalObject { get; set; }
public string PropertyInvoked { get; set; }
public ChainBuilder(DynamicObject originalObject, string propertyInvoked)
{
OriginalObject = originalObject;
PropertyInvoked = propertyInvoked;
}
public override bool TryInvokeMember(InvokeMemberBinder binder, object[] args, out object result)
{
if (binder.Name == "Load")
{
result = OriginalObject.Load<Post>((int)args[0]);
return true;
}
return base.TryInvokeMember(binder, args, out result);
}
}
}
public class Post
{
public int Id { get; set; }
public string Name { get; set; }
}
Which is thanks to Bartosz.
But looks like it's basically what Marc has supplied.
Give's me a good starting point! I'll leave this open for now for any other suggestions.
This question has resulted in
Not a real project, just prototyping but achieved what we wanted.
Each step of the evaluation is separate; it does not evaluate .Posts.Load(123)
- it evaluates .Posts
, and then separately evaluates .Load(123)
, so no: you can't do this in one step. The trick is to compose the values yourself, for example:
using System;
using System.Dynamic;
using System.Text;
static class Program {
static void Main() {
dynamic test = new Test();
var result = test.Posts.Foo.Bar(123, "abc");
Console.WriteLine(result);
}
}
public class Test : DynamicObject
{
public override bool TryGetMember(GetMemberBinder binder,
out object result)
{
result = new MemberAccessWrapper("member accessed was " + binder.Name);
return true;
}
private class MemberAccessWrapper : DynamicObject
{
private readonly string message;
public override bool TryInvoke(InvokeBinder binder, object[] args,
out object result)
{
StringBuilder builder = new StringBuilder(message).Append("(");
for(int i = 0 ; i < args.Length ; i++) {
if(i!=0)builder.Append(", ");
if (args[i] == null) {
builder.Append("null");
} else if (args[i] is string) {
builder.Append("@\"").Append(((string)args[i])
.Replace("\"", "\"\"")).Append("\"");
} else {
builder.Append(args[i]);
}
}
builder.Append(")");
result = new MemberAccessWrapper(builder.ToString());
return true;
}
public MemberAccessWrapper(string message)
{
this.message = message;
}
public override string ToString()
{
return message;
}
public override bool TryGetMember(GetMemberBinder binder,
out object result)
{
result = new MemberAccessWrapper(message + "." + binder.Name);
return true;
}
}
}
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