I have a large MFC application that I am extending to allow for multi-lingual input. At the moment I need to allow the user to enter Unicode data in edit boxes on a single dialog.
Is there a way to do this without turning UNICODE or MBCS on for the entire application? I only need a small part of the application converted at the moment. Is it possible to do this piecewise, and if so, how?
Clarification: I could use ::GetWindowTextW() to get Unicode information out of the window. I am trying to figure out how to allow the user to enter Unicode text in the window. Currently, characters the user types outside of the windows-1252 codepage show up as '?'. Is there a way to fix this?
To allow CEdit
to show Unicode characters you should create it with CreateWindowW
function. I've just tested it in ANSI MFC program.
// allows Unicode characters
CreateWindowW( L"EDIT", L"", WS_CHILD|WS_VISIBLE, 10, 10, 50, 20, GetSafeHwnd(), 0, 0, 0 );
// shows Unicode characters as ?
CreateWindow( "EDIT", "", WS_CHILD|WS_VISIBLE, 10, 10, 50, 20, GetSafeHwnd(), 0, 0, 0 );
You could create all edit boxes manually in OnInitDialog
function of dialog box. And later subclass them to custom CMyEdit class with Unicode support.
Can you replace these edit boxes with rich edit controls? Then you could enter international characters even in a non-Unicode build; internally, they would be rtf-encoded, but then when you stream the text out from the control, you can use the SF_UNICODE format to get the Unicode representation.
This PowerPoint slideshow may be of interest to you -- it's a bit old (2000) but it talks about converting a program to mixed ANSI/Unicode.
Case Study: Porting an MFC Application to Unicode
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