The only thing I would suggest is caching the result of values()
because each call copies an array. Also, don't create a Random
every time. Keep one. Other than that what you're doing is fine. So:
public enum Letter {
A,
B,
C,
//...
private static final List<Letter> VALUES =
Collections.unmodifiableList(Arrays.asList(values()));
private static final int SIZE = VALUES.size();
private static final Random RANDOM = new Random();
public static Letter randomLetter() {
return VALUES.get(RANDOM.nextInt(SIZE));
}
}
A single method is all you need for all your random enums:
public static <T extends Enum<?>> T randomEnum(Class<T> clazz){
int x = random.nextInt(clazz.getEnumConstants().length);
return clazz.getEnumConstants()[x];
}
Which you'll use:
randomEnum(MyEnum.class);
I also prefer to use SecureRandom as:
private static final SecureRandom random = new SecureRandom();
Single line
return Letter.values()[new Random().nextInt(Letter.values().length)];
Combining the suggestions of cletus and helios,
import java.util.Random;
public class EnumTest {
private enum Season { WINTER, SPRING, SUMMER, FALL }
private static final RandomEnum<Season> r =
new RandomEnum<Season>(Season.class);
public static void main(String[] args) {
System.out.println(r.random());
}
private static class RandomEnum<E extends Enum<E>> {
private static final Random RND = new Random();
private final E[] values;
public RandomEnum(Class<E> token) {
values = token.getEnumConstants();
}
public E random() {
return values[RND.nextInt(values.length)];
}
}
}
Edit: Oops, I forgot the bounded type parameter, <E extends Enum<E>>
.
MyEnum.values().random()
random()
is a default extension function included in base Kotlin on the Collection
object. Kotlin Documentation Link
inline fun <reified T : Enum<T>> random(): T = enumValues<T>().random()
// Then call
random<MyEnum>()
To make it static on your enum class. Make sure to import my.package.random
in your enum file
MyEnum.randomValue()
// Add this to your enum class
companion object {
fun randomValue(): MyEnum {
return random()
}
}
inline fun <reified T : Enum<T>> T.random() = enumValues<T>().random()
// Then call
MyEnum.VALUE.random() // or myEnumVal.random()
Agree with Stphen C & helios. Better way to fetch random element from Enum is:
public enum Letter {
A,
B,
C,
//...
private static final Letter[] VALUES = values();
private static final int SIZE = VALUES.length;
private static final Random RANDOM = new Random();
public static Letter getRandomLetter() {
return VALUES[RANDOM.nextInt(SIZE)];
}
}
Letter lettre = Letter.values()[(int)(Math.random()*Letter.values().length)];
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