Let me first start by saying that I have seen a lot of these questions, and many of them just says it <script src="cordova-x-x-x.js"></script> and some says not include the cordova.js file into Phonegap Build.
So I have been testing and fixing my code for some time now, and still getting the error from onError function. I have also copied and pasted the code from phonegap docs.
So here's the clean code from the url:
<!DOCTYPE html>
<html>
<head>
<title>Acceleration Example</title>
<script type="text/javascript" charset="utf-8" src="cordova.js"></script>
<script type="text/javascript" charset="utf-8">
document.addEventListener("deviceready", onDeviceReady, false);
function onDeviceReady() {
navigator.accelerometer.getCurrentAcceleration(onSuccess, onError);
}
function onSuccess(acceleration) {
alert('Acceleration X: ' + acceleration.x + '\n' +
'Acceleration Y: ' + acceleration.y + '\n' +
'Acceleration Z: ' + acceleration.z + '\n' +
'Timestamp: ' + acceleration.timestamp + '\n');
}
function onError() {
alert('onError!');
}
</script>
</head>
<body>
</body>
</html>
And in my config.xml file I have added:
<gap:plugin name="org.apache.cordova.device-motion" />
<gap:plugin name="org.apache.cordova.device-orientation" />
After testing and asking the Phonegap Build crew, they showed me a code with all the functions. And this is the best way to get the accelerometer to work with Phonegap Build
<!DOCTYPE html>
<html>
<head>
<title>Device Ready Example</title>
<script type="text/javascript" charset="utf-8" src="cordova.js"></script>
<script type="text/javascript" charset="utf-8">
function onLoad() {
document.addEventListener("deviceready", onDeviceReady, false);
}
function onDeviceReady() {
alert("Device is Ready");
alert(device.available);
}
function getAcceleration(){
navigator.accelerometer.getCurrentAcceleration(onAccelSuccess, onError);
}
function onAccelSuccess(acceleration) {
var element = document.getElementById('accelerometer');
element.innerHTML = 'Acceleration X: ' + acceleration.x + '<br />' +
'Acceleration Y: ' + acceleration.y + '<br />' +
'Acceleration Z: ' + acceleration.z + '<br />' +
'Timestamp: ' + acceleration.timestamp + '<br />';
}
function onError() {
alert('onError!');
}
function startWatch() {
// Update acceleration every 1 seconds
var options = { frequency: 1000 };
watchID = navigator.accelerometer.watchAcceleration(onAccelSuccess, onError, options);
}
function stopWatch() {
if (watchID) {
navigator.accelerometer.clearWatch(watchID);
watchID = null;
}
}
</script>
</head>
<body onload="onLoad()">
<p>
<button onclick="getAcceleration()">Get Acceleration</button>
</p>
<p>
<button onclick="startWatch()">Watch Acceleration</button>
</p>
<p>
<button onclick="stopWatch()">Stop Watching Acceleration</button>
</p>
<div id="accelerometer">Waiting for accelerometer...</div>
</body>
</html>
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