What are the good patterns to use in developing android games?
And if it is a simple 2D side scrolling game, do you still need to use OpenGL?
Here is an open-source 2d scroller http://code.google.com/p/replicaisland/ and a video by the author about opengl vs android apis and other things. http://www.google.com/events/io/2010/sessions/writing-real-time-games-android.html
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