I'm designing an actor that consumes items from an endless stream, and need a way to control when it starts and stops using messages. Is there a common pattern for implementing interruptible loops like this with actors? I was thinking of just having my actor send messages to itself. Something like (pseudo Scala):
class Interruptible extends Actor {
  val stream: Stream
  val running: boolean
  def receive = {
    case "start" => {
      running = true
      consumeItem
    }
    case "stop" => {
      running = false
    }
    case "consumeNext" => consumeItem
  }
  def consumeItem {
    if (running) {
      stream.getItem
      this ! "consumeNext"
    }
  }
}
Is this the best way to go about things?
Thanks!
Perhaps encoded like this:
class Interruptible extends Actor {
  val stream: Stream
  def inactive: Receive = { // This is the behavior when inactive
    case "start" =>
      self become active
  }
  def active: Receive = { // This is the behavior when it's active
    case "stop" =>
      self become inactive
    case "next" =>
      doSomethingWith(stream.getItem)
      self ! "next"
  }
  def receive = inactive // Start out as inactive
}
Cheers,
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