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Passing capturing lambda as function pointer

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Can you pass lambda to a function pointer?

A lambda expression with an empty capture clause is convertible to a function pointer. It can replace a stand-alone or static member function as a callback function pointer argument to C API.

How do you declare a function pointer in C++?

We declare the function pointer, i.e., void (*ptr)(char*). The statement ptr=printname means that we are assigning the address of printname() function to ptr. Now, we can call the printname() function by using the statement ptr(s).


A lambda can only be converted to a function pointer if it does not capture, from the draft C++11 standard section 5.1.2 [expr.prim.lambda] says (emphasis mine):

The closure type for a lambda-expression with no lambda-capture has a public non-virtual non-explicit const conversion function to pointer to function having the same parameter and return types as the closure type’s function call operator. The value returned by this conversion function shall be the address of a function that, when invoked, has the same effect as invoking the closure type’s function call operator.

Note, cppreference also covers this in their section on Lambda functions.

So the following alternatives would work:

typedef bool(*DecisionFn)(int);

Decide greaterThanThree{ []( int x ){ return x > 3; } };

and so would this:

typedef bool(*DecisionFn)();

Decide greaterThanThree{ [](){ return true ; } };

and as 5gon12eder points out, you can also use std::function, but note that std::function is heavy weight, so it is not a cost-less trade-off.


Shafik Yaghmour's answer correctly explains why the lambda cannot be passed as a function pointer if it has a capture. I'd like to show two simple fixes for the problem.

  1. Use std::function instead of raw function pointers.

    This is a very clean solution. Note however that it includes some additional overhead for the type erasure (probably a virtual function call).

    #include <functional>
    #include <utility>
    
    struct Decide
    {
      using DecisionFn = std::function<bool()>;
      Decide(DecisionFn dec) : dec_ {std::move(dec)} {}
      DecisionFn dec_;
    };
    
    int
    main()
    {
      int x = 5;
      Decide greaterThanThree { [x](){ return x > 3; } };
    }
    
  2. Use a lambda expression that doesn't capture anything.

    Since your predicate is really just a boolean constant, the following would quickly work around the current issue. See this answer for a good explanation why and how this is working.

    // Your 'Decide' class as in your post.
    
    int
    main()
    {
      int x = 5;
      Decide greaterThanThree {
        (x > 3) ? [](){ return true; } : [](){ return false; }
      };
    }
    

Lambda expressions, even captured ones, can be handled as a function pointer (pointer to member function).

It is tricky because an lambda expression is not a simple function. It is actually an object with an operator().

When you are creative, you can use this! Think of an "function" class in style of std::function. If you save the object you also can use the function pointer.

To use the function pointer, you can use the following:

int first = 5;
auto lambda = [=](int x, int z) {
    return x + z + first;
};
int(decltype(lambda)::*ptr)(int, int)const = &decltype(lambda)::operator();
std::cout << "test = " << (lambda.*ptr)(2, 3) << std::endl;

To build a class that can start working like a "std::function", first you need a class/struct than can store object and function pointer. Also you need an operator() to execute it:

// OT => Object Type
// RT => Return Type
// A ... => Arguments
template<typename OT, typename RT, typename ... A>
struct lambda_expression {
    OT _object;
    RT(OT::*_function)(A...)const;

    lambda_expression(const OT & object)
        : _object(object), _function(&decltype(_object)::operator()) {}

    RT operator() (A ... args) const {
        return (_object.*_function)(args...);
    }
};

With this you can now run captured, non-captured lambdas, just like you are using the original:

auto capture_lambda() {
    int first = 5;
    auto lambda = [=](int x, int z) {
        return x + z + first;
    };
    return lambda_expression<decltype(lambda), int, int, int>(lambda);
}

auto noncapture_lambda() {
    auto lambda = [](int x, int z) {
        return x + z;
    };
    return lambda_expression<decltype(lambda), int, int, int>(lambda);
}

void refcapture_lambda() {
    int test;
    auto lambda = [&](int x, int z) {
        test = x + z;
    };
    lambda_expression<decltype(lambda), void, int, int>f(lambda);
    f(2, 3);

    std::cout << "test value = " << test << std::endl;
}

int main(int argc, char **argv) {
    auto f_capture = capture_lambda();
    auto f_noncapture = noncapture_lambda();

    std::cout << "main test = " << f_capture(2, 3) << std::endl;
    std::cout << "main test = " << f_noncapture(2, 3) << std::endl;

    refcapture_lambda();

    system("PAUSE");
    return 0;
}

This code works with VS2015

Update 04.07.17:

template <typename CT, typename ... A> struct function
: public function<decltype(&CT::operator())(A...)> {};

template <typename C> struct function<C> {
private:
    C mObject;

public:
    function(const C & obj)
        : mObject(obj) {}

    template<typename... Args> typename 
    std::result_of<C(Args...)>::type operator()(Args... a) {
        return this->mObject.operator()(a...);
    }

    template<typename... Args> typename 
    std::result_of<const C(Args...)>::type operator()(Args... a) const {
        return this->mObject.operator()(a...);
    }
};

namespace make {
    template<typename C> auto function(const C & obj) {
        return ::function<C>(obj);
    }
}

int main(int argc, char ** argv) {
   auto func = make::function([](int y, int x) { return x*y; });
   std::cout << func(2, 4) << std::endl;
   system("PAUSE");
   return 0;
}

Capturing lambdas cannot be converted to function pointers, as this answer pointed out.

However, it is often quite a pain to supply a function pointer to an API that only accepts one. The most often cited method to do so is to provide a function and call a static object with it.

static Callable callable;
static bool wrapper()
{
    return callable();
}

This is tedious. We take this idea further and automate the process of creating wrapper and make life much easier.

#include<type_traits>
#include<utility>

template<typename Callable>
union storage
{
    storage() {}
    std::decay_t<Callable> callable;
};

template<int, typename Callable, typename Ret, typename... Args>
auto fnptr_(Callable&& c, Ret (*)(Args...))
{
    static bool used = false;
    static storage<Callable> s;
    using type = decltype(s.callable);

    if(used)
        s.callable.~type();
    new (&s.callable) type(std::forward<Callable>(c));
    used = true;

    return [](Args... args) -> Ret {
        return Ret(s.callable(std::forward<Args>(args)...));
    };
}

template<typename Fn, int N = 0, typename Callable>
Fn* fnptr(Callable&& c)
{
    return fnptr_<N>(std::forward<Callable>(c), (Fn*)nullptr);
}

And use it as

void foo(void (*fn)())
{
    fn();   
}

int main()
{
    int i = 42;
    auto fn = fnptr<void()>([i]{std::cout << i;});
    foo(fn);  // compiles!
}

Live

This is essentially declaring an anonymous function at each occurrence of fnptr.

Note that invocations of fnptr overwrite the previously written callable given callables of the same type. We remedy this, to a certain degree, with the int parameter N.

std::function<void()> func1, func2;
auto fn1 = fnptr<void(), 1>(func1);
auto fn2 = fnptr<void(), 2>(func2);  // different function

A shortcut for using a lambda with as a C function pointer is this:

"auto fun = +[](){}"

Using Curl as exmample (curl debug info)

auto callback = +[](CURL* handle, curl_infotype type, char* data, size_t size, void*){ //add code here :-) };
curl_easy_setopt(curlHande, CURLOPT_VERBOSE, 1L);
curl_easy_setopt(curlHande,CURLOPT_DEBUGFUNCTION,callback);

Not a direct answer, but a slight variation to use the "functor" template pattern to hide away the specifics of the lambda type and keeps the code nice and simple.

I was not sure how you wanted to use the decide class so I had to extend the class with a function that uses it. See full example here: https://godbolt.org/z/jtByqE

The basic form of your class might look like this:

template <typename Functor>
class Decide
{
public:
    Decide(Functor dec) : _dec{dec} {}
private:
    Functor _dec;
};

Where you pass the type of the function in as part of the class type used like:

auto decide_fc = [](int x){ return x > 3; };
Decide<decltype(decide_fc)> greaterThanThree{decide_fc};

Again, I was not sure why you are capturing x it made more sense (to me) to have a parameter that you pass in to the lambda) so you can use like:

int result = _dec(5); // or whatever value

See the link for a complete example