I have a for
loop that iterates over a slice of Point
structs. The Point
s will have some fields modified in the loop, so the function containing the loop requires a mutable reference to the slice.
The problem arises when I need to pass a (immutable) reference pointing to the slice to a function within the for loop that iterates over the mutable reference:
#[derive(Debug)]
struct Point {
x: i32,
y: i32,
}
fn main() {
let mut grid = vec![];
grid.push(Point { x: 10, y: 10 });
grid.push(Point { x: -1, y: 7 });
calculate_neighbors(&mut grid);
}
fn calculate_neighbors(grid: &mut [Point]) {
for pt in grid.iter_mut() {
pt.x = nonsense_calc(grid);
}
}
#[allow(unused_variables)]
fn nonsense_calc(grid: &[Point]) -> i32 {
unimplemented!();
}
Playground
error[E0502]: cannot borrow `*grid` as immutable because it is also borrowed as mutable
--> src/main.rs:18:30
|
17 | for pt in grid.iter_mut() {
| ---------------
| |
| mutable borrow occurs here
| mutable borrow used here, in later iteration of loop
18 | pt.x = nonsense_calc(grid);
| ^^^^ immutable borrow occurs here
The compiler complains that grid
cannot be borrowed as immutable, because a mutable borrow already exists. This is correct, and I can see the problem it is trying to prevent, but how do I achieve what I need to do? Ideally, I do not have to create a copy of the grid
, as this can be expensive.
A solution to avoid borrow the array for the iteration would be to use indexes:
fn calculate_neighbors(grid: &mut [Point]) {
for i in 0..grid.len() {
grid[i].x = nonsense_calc(grid);
}
}
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