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Passing a pointer from C to assembly

I want to use "_test_and_set lock" assembly language implementation with atomic swap assembly instruction in my C/C++ program.

class LockImpl 
{
  public:
  static void lockResource(DWORD resourceLock )
  {
    __asm 
    {
      InUseLoop:  mov     eax, 0;0=In Use
                  xchg    eax, resourceLock
                  cmp     eax, 0
                  je      InUseLoop
    }

  }

  static void unLockResource(DWORD resourceLock )
  {
    __asm 
    {
      mov resourceLock , 1 
    }   

  }
};

This works but there is a bug in here.

The problem is that i want to pass DWORD * resourceLock instead of DWORD resourceLock.

So question is that how to pass a pointer from C/C++ to assembly and get it back. ?

thanks in advance.

Regards, -Jay.

P.S. this is done to avoid context switches between user space and kernel space.

like image 865
Jay D Avatar asked Dec 23 '09 19:12

Jay D


2 Answers

If you're writing this for Windows, you should seriously consider using a critical section object. The critical section API functions are optimised such that they won't transition into kernel mode unless they really need to, so the normal case of no contention has very little overhead.

The biggest problem with your spin lock is that if you're on a single CPU system and you're waiting for the lock, then you're using all the cycles you can and whatever is holding the lock won't even get a chance to run until your timeslice is up and the kernel preempts your thread.

Using a critical section will be more successful than trying to roll your own user mode spin lock.

like image 184
Greg Hewgill Avatar answered Sep 27 '22 23:09

Greg Hewgill


In terms of your actual question, it's pretty simple: just change the function headers to use volatile DWORD *resourceLock, and change the assembly lines that touch resourceLock to use indirection:

mov ecx, dword ptr [resourceLock]
xchg eax, dword ptr [ecx]

and

mov ecx, dword ptr [resourceLock]
lock mov dword ptr [ecx], 1

However, note that you've got a couple of other problems looming:

  • You say you're developing this on Windows, but want to switch to Linux. However, you're using MSVC-specific inline assembly - this will have to be ported to gcc-style when you move to Linux (in particular that involves switching from Intel syntax to AT&T syntax). You will be much better off developing with gcc even on Windows; that will minimise the pain of migration (see mingw for gcc for Windows).

  • Greg Hewgill is absolutely right about spinning uselessly, stopping the lock-holder from getting CPU. Consider yielding the CPU if you've been spinning for too long.

  • On a multiprocessor x86, you might well have a problem with memory loads and stores being re-ordered around your lock - mfence instructions in the lock and unlock procedures might be necessary.


Really, if you're worrying about locking that means you're using threading, which probably means you're using the platform-specific threading APIs already. So use the native synchronisation primitives, and switch out to the pthreads versions when you switch to Linux.

like image 34
caf Avatar answered Sep 27 '22 23:09

caf