This question is about how to pass a C++ object to a python function that is called in a (C++) embedded Python interpreter.
The following C++ class (MyClass.h) is designed for testing:
#ifndef MyClassH
#define MyClassH
#include <string>
using std::string;
class MyClass
{
public:
MyClass(const string& lbl): label(lbl) {}
~MyClass(){}
string getLabel() {return label;}
private:
string label;
};
#endif
A python module, exposing the C++ class, can be generated by the following Swig interface file:
%module passmetopython
%{ #include "MyClass.h" %}
%include "std_string.i"
//Expose to Python
%include "MyClass.h"
Below is a Python script using the python module
import passmetopython as pmtp
def execute(obj):
#This function is to be called from C/C++, with a
#MyClass object as an argument
print ("Entering execute function")
lbl = obj.getLabel();
print ("Printing from within python execute function. Object label is: " + lbl)
return True
def main():
c = pmtp.MyClass("Test 1")
retValue = execute(c)
print("Return value: " + str(retValue))
#Test function from within python
if __name__ == '__main__':
main()
This question is about how to get the python execute() function working, when called from c++, with a C++ object as an argument.
The following C++ program was written to test the functions (minimum amount of error checking):
#include "Python.h"
#include <iostream>
#include <sstream>
#include "MyClass.h"
using namespace std;
int main()
{
MyClass obj("In C++");
cout << "Object label: \"" << obj.getLabel() << "\"" << endl;
//Setup the Python interpreter and eventually call the execute function in the
//demo python script
Py_Initialize();
//Load python Demo script, "passmetopythonDemo.py"
string PyModule("passmetopythonDemo");
PyObject* pm = PyUnicode_DecodeFSDefault(PyModule.c_str());
PyRun_SimpleString("import sys");
stringstream cmd;
cmd << "sys.path.append(\"" << "." << "\")";
PyRun_SimpleString(cmd.str().c_str());
PyObject* PyModuleP = PyImport_Import(pm);
Py_DECREF(pm);
//Now create PyObjects for the Python functions that we want to call
PyObject* pFunc = PyObject_GetAttrString(PyModuleP, "execute");
if(pFunc)
{
//Setup argument
PyObject* pArgs = PyTuple_New(1);
//Construct a PyObject* from long
PyObject* pObj(NULL);
/* My current attempt to create avalid argument to Python */
pObj = PyLong_FromLong((long) &obj);
PyTuple_SetItem(pArgs, 0, pObj);
/***** Calling python here *****/
cout<<endl<<"Calling function with an MyClass argument\n\n";
PyObject* res = PyObject_CallObject(pFunc, pArgs);
if(!res)
{
cerr << "Failed calling function..";
}
}
return 0;
}
When running the above code, the execute() python function, with a MyClass object as an argument, fails and returns NULL. However, the Python function is entered, as I can see the output (Entering execute function) in the console output, indicating that the object passed is not, indeed, a valid MyClass object.
There are a lot of examples on how to pass simple types, like ints, doubles or string types to Python from C/C++. But there are very few example showing how to pass a C/C++ object/ pointer, which is kind of puzzling.
The above code, with a CMake file, can be checked out from github: https://github.com/TotteKarlsson/miniprojects/tree/master/passMeToPython
This code is not to use any boost python or other API's. Cython sounds interesting though, and if it can be used to simplify on the C++ side, it could be acceptable.
Python utilizes a system, which is known as “Call by Object Reference” or “Call by assignment”. In the event that you pass arguments like whole numbers, strings or tuples to a function, the passing is like call-by-value because you can not change the value of the immutable objects being passed to the function.
type PyObject. Part of the Limited API. (Only some members are part of the stable ABI.) All object types are extensions of this type. This is a type which contains the information Python needs to treat a pointer to an object as an object.
This is a partial answer to my own question. I'm saying partial, because I do believe there is a better way.
Building on this post http://swig.10945.n7.nabble.com/Pass-a-Swig-wrapped-C-class-to-embedded-Python-code-td8812.html I generated the swig runtime header, as described here, section 15.4: http://www.swig.org/Doc2.0/Modules.html#Modules_external_run_time
Including the generated header in the C++ code above, allow the following code to be written:
PyObject* pObj = SWIG_NewPointerObj((void*)&obj, SWIG_TypeQuery("_p_MyClass"), 0 );
This code is using information from the Swig python wrap source files, namely the "swig" name of the type MyClass, i.e. _p_MyClass.
With the above PyObject* as an argument to the PyObject_CallObject function, the python execute() function in the code above executes fine, and the Python code, using the generated python module, do have proper access to the MyClass objects internal data. This is great.
Although the above code illustrate how to pass, and retrieve data between C++ and Python in a quite simple fashion, its not ideal, in my opinion.
The usage of the swig header file in the C++ code is really not that pretty, and in addition, it requires a user to "manually" look into swig generated wrapper code in order to find the "_p_MyClass" code.
There must be a better way!? Perhaps something should be added to the swig interface file in order to get this looking nicer?
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