I am practicing overloading operators in C++ right now and I have a problem. I created String class, it has just to fields one is char array other is length. I have a String "Alice has a cat" and when I call
cout<<moj[2];
I would like to get 'i', but now I am getting moj + 16u adress of moj + 2 sizeof(String) When I call
cout<<(*moj)[2];
it works as it shoud but I would like to dereference it in overloaded operator definition. I tried many things but I can't find solution. Please correct me.
char & operator[](int el) {return napis[el];}
const char & operator[](int el) const {return napis[el];}
AND the whole code, the important things are down the page. It's compiling and working.
#include <iostream>
#include <cstdio>
#include <stdio.h>
#include <cstring>
using namespace std;
class String{
public:
//THIS IS UNIMPORTANT------------------------------------------------------------------------------
char* napis;
int dlugosc;
String(char* napis){
this->napis = new char[20];
//this->napis = napis;
memcpy(this->napis,napis,12);
this->dlugosc = this->length();
}
String(const String& obiekt){
int wrt = obiekt.dlugosc*sizeof(char);
//cout<<"before memcpy"<<endl;
this->napis = new char[wrt];
memcpy(this->napis,obiekt.napis,wrt);
//cout<<"after memcpy"<<endl;
this->dlugosc = wrt/sizeof(char);
}
~String(){
delete[] this->napis;
}
int length(){
int i = 0;
while(napis[i] != '\0'){
i++;
}
return i;
}
void show(){
cout<<napis<<" dlugosc = "<<dlugosc<<endl;
}
//THIS IS IMPORTANT
char & operator[](int el) {return napis[el];}
const char & operator[](int el) const {return napis[el];}
};
int main()
{
String* moj = new String("Alice has a cat");
cout<<(*moj)[2]; // IT WORKS BUI
// cout<<moj[2]; //I WOULD LIKE TO USE THIS ONE
return 0;
}
String* moj = new String("Alice has a cat");
cout<<(*moj)[2]; // IT WORKS BUI
// cout<<moj[2]; //I WOULD LIKE TO USE THIS ONE
That can't be done, the subscript operator in the later case is applied to a pointer. It is only possible to overload operators when at least one of the arguments is of user defined type (or a reference to it, but not a pointer); in this particular case the arguments are String*
and 2
, both fundamental types.
What you may do is drop the pointer altogether, I don't see why you need it:
String moj("Alice has a cat");
// cout<<(*moj)[2]; <-- now this doesn't work
cout<<moj[2]; // <-- but this does
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