In the book C++ Primer it has a code for C - style character arrays, and shows how to overload the = operator in the Article 15.3 Operator =.
String& String::operator=( const char *sobj )
{
   // sobj is the null pointer,
   if ( ! sobj ) {
      _size = 0;
      delete[] _string;
      _string = 0;
   }
   else {
      _size = strlen( sobj );
      delete[] _string;
      _string = new char[ _size + 1 ];
      strcpy( _string, sobj );
   }
   return *this;
}
Now i would like to know why is there the need to return a reference String & when this code below does the same job, without any problem:
void String::operator=( const char *sobj )
{
   // sobj is the null pointer,
   if ( ! sobj ) {
      _size = 0;
      delete[] _string;
      _string = 0;
   }
   else {
      _size = strlen( sobj );
      delete[] _string;
      _string = new char[ _size + 1 ];
      strcpy( _string, sobj );
   }
}
It supports the following idiom:
String a, b;
const char *c;
// set c to something interesting
a = b = c;
For this to work, b = c must return an appropriate object or reference to assign to a; it's actually a = (b = c) according to the C++ operator precedence rules.
If you'd return the pointer this, you'd have to write a = *(b = c), which doesn't convey the intended meaning.
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