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Opening XNA Xbox 360 assemblies in Reflector

I'd like to get a look at the differences between the Xbox 360 and Windows XNA assemblies. I know the 360 runs the .NET Compact Framework and I was under the impression that Reflector could read CF assemblies, but when I open them, all of the methods are blank and no internal classes are shown.

Is this done on purpose, or is it a limitation of Reflector? Is there another way to see how the Xbox 360 XNA assemblies work?

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David Brown Avatar asked Oct 25 '22 17:10

David Brown


1 Answers

The version of .NET Compact Framework included in XBox 360 is a specially version designed to run on that device only and it is not the same as you have you windows phones. See here for more information.

Probably, that is why reflector can not properly open the assemblies.

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Hadi Eskandari Avatar answered Nov 15 '22 13:11

Hadi Eskandari