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OpenGL Fixed function shader implementation [closed]

Is there any wrapper which emulates the OpenGL ES 1.1 API on top of OpenGL ES 2.0? I was searching quite a bit but could not find any actual implementation.

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abergmeier Avatar asked Aug 31 '11 22:08

abergmeier


1 Answers

I'm currently investigating same question, just stumbled upon this project: https://github.com/p3/regal#readme (OpenGL portability layer for OpenGL 2.x, 3.x, 4.x, Core contexts and ES 2.0). Only going to try it myself, but after reading the article http://www.gamasutra.com/view/news/177233/Indepth_Bringing_Regal_OpenGL_to_Native_Client.php, I believe this library may be solution to the problem.

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leo Avatar answered Sep 30 '22 03:09

leo