I'm in the processes of internationalizing an iPhone app - I need to make programmatic changes to certain views based on what the user's current locale is. I'm going nuts because no matter what the language preference on the iPhone simulator or actual hardware are, locale
always evaluates to "en_US":
NSString *locale = [[NSLocale currentLocale] localeIdentifier]; NSLog(@"current locale: %@", locale);
The crazy thing is that the rest of the application behaves as expected. The correct strings are selected from the Localization.strings file and used in the interface, and the correct .xib files for the selected locale are used.
I have also tried the following, to no avail and with the same result:
NSString *locale = [[NSLocale autoupdatingCurrentLocale] localeIdentifier]; NSLog(@"current locale: %@", locale);
Is there something simple I'm missing? A preference or an import perhaps?
What I used to do:
As Darren's answer suggests, the preference I'm looking for is not in NSLocale
, rather it is here:
NSUserDefaults* userDefaults = [NSUserDefaults standardUserDefaults]; NSArray* languages = [userDefaults objectForKey:@"AppleLanguages"]; NSString* preferredLanguage = [languages objectAtIndex:0]; NSLog(@"preferredLanguage: %@", preferredLang);
Peter's answer seems to be a better solution:
NSArray* preferredLanguages = [NSLocale preferredLanguages]; NSLog(@"preferredLanguages: %@", preferredLanguages);
A locale representing the user's region settings at the time the property is read.
An object representing information about linguistic, cultural, and technological conventions that bridges to Locale ; use NSLocale when you need reference semantics or other Foundation-specific behavior.
[NSLocale currentLocale]
is based on the device's Region Format settings, not the language. If the region is set to United States you will get en_US regardless of which language you're using.
If you love us? You can donate to us via Paypal or buy me a coffee so we can maintain and grow! Thank you!
Donate Us With