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NSCollectionView does not scroll items past initial visible rect

I'm running into an issue with an existing app while trying to fix a few outstanding macOS 10.13 bugs. I have a small NSCollectionView that looks similar to the small monthly calendar in the Calendar app. It displays days and scrolls vertically on click. However, on macOS 10.13 the collection view only displays a few rows and does not scroll. I've verified that the data source is being called correctly and it does try to load additional items - but doesn't scroll to them.

I've created a small sample application that also demonstrates the issue. This is a basic macOS app that adds an NSCollectionView via the Main storyboard and has a generic NSCollectionViewItem class loaded from a nib. The entirety of the code in the main view controller is:

- (void)viewDidLoad {  
  [super viewDidLoad];  

  NSNib *nib = [[NSNib alloc] initWithNibNamed:@"FooCollectionViewItem" bundle:nil];  
  [self.collectionView registerNib:nib forItemWithIdentifier:@"foo"];  
}  
- (void)viewDidAppear {  
  [super viewDidAppear];  

  [self.collectionView reloadData];  
}  
- (void)setRepresentedObject:(id)representedObject {  
  [super setRepresentedObject:representedObject];  

}  
- (NSInteger)numberOfSectionsInCollectionView:(NSCollectionView *)collectionView {  
  return 1;  
}  
- (NSInteger)collectionView:(NSCollectionView *)collectionView numberOfItemsInSection:(NSInteger)section {  
  return 2000;  
}  
- (NSCollectionViewItem *)collectionView:(NSCollectionView *)collectionView itemForRepresentedObjectAtIndexPath:(NSIndexPath *)indexPath {  
  FooCollectionViewItem *item = [collectionView makeItemWithIdentifier:@"foo" forIndexPath:indexPath];  
  item.fooField.stringValue = [NSString stringWithFormat:@"%ld", indexPath.item];  

  return item;  
}

The resulting app looks like:

enter image description here

Unfortunately, that's the entirely of the collection view. Scrolling doesn't scroll through any additional items. I've uploaded the sample app to https://www.dropbox.com/sh/wp2y7g0suemzcs1/AABVKfTZq54J7riy6BR7Mhxha?dl=0 in case that's useful. Any ideas why this is breaking on 10.13 for me?

like image 718
ppilone Avatar asked Sep 26 '17 18:09

ppilone


3 Answers

I had a similar issue with NSCollectionView scroll running High Sierra. Here's how I solved it:

SWIFT

  if #available(OSX 10.13, *) {
    if let contentSize = self.collectionView.collectionViewLayout?.collectionViewContentSize {
      self.collectionView.setFrameSize(contentSize)
    }
  }

OBJ-C

  if (@available(macOS 10.13, *)) {
    [self.collectionView setFrameSize: self.collectionView.collectionViewLayout.collectionViewContentSize];
  }
like image 115
rihurla Avatar answered Oct 03 '22 07:10

rihurla


I had a similar problem on macOS 10.14. I had a call to set the selection in -viewDidLoad:

[self.collectionView selectItemsAtIndexPaths:[NSSet setWithCollectionViewIndexPath: indexPath] scrollPosition:NSCollectionViewScrollPositionNone];

which caused the broken layout. I was able to fix the problem by moving this call to -viewWillAppear.

like image 34
goetz Avatar answered Oct 03 '22 07:10

goetz


My solution is that if I can show the collectionView ordinarily, I embed the viewController in a window. If I want a popover, I use the following for my ViewController:

    override func viewDidAppear() {
self.view.setFrameSize(NSSize(width: self.view.frame.size.width, height: self.view.frame.size.height + 1))

}

You have to change one (or both) values, it does not matter which one.

like image 38
green_knight Avatar answered Oct 03 '22 06:10

green_knight