I am making a text based adventure game called Magick.
In this game I have a class labeled damageSpell it looks like this
class damageSpell {
public:
int damage;
SubClasses type;
int manaCost;
std::string spellDescription;
};
I used this class as the type for a vector like so
std::vector<damageSpell> damageSpells
Later on, I attempted to add an element into my damageSpells vector, by using the insert function on vector.
damageSpell fireball;
user.damageSpells.insert(user.damageSpells.begin(), 0, fireball);
Then attempted to print it out
std::cout << user.damageSpells[0];
Upon doing this I received this error
magick1.cpp:252:15: error: no match for ‘operator<<’ (operand types are ‘std::ostream {aka std::basic_ostream}’ and ‘damageSpell’)
I am new to C++ and have no idea what this means or how I should go about fixing it, any and all help will be appreciated.
user.damageSpells[0] is an instance of your class spellDamage. And your compiler doesn't have any idea of how to print it. You have to define a function that will be called on << operator and will print it out.
This operator overloading can be defined like this:
std::ostream& operator<<(std::ostream& stream, const damageSpell& damageSpellToPrint)
{
// Your code here
}
It will be called eachtime you use << operator between a std::ostream (like std::cout) and an instance of your class. For instance, the following code will directly call your operator function, passing std::cout as stream parameter and user.damageSpells[0] as damageSpellToPrint parameter:
std::cout << user.damageSpells[0];
I suggest you this post or this documentation that will help you to understand operator overloading concepts in C++.
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