Under Xcode 3.x and iOS 4, if an unhandled exception is signaled in the emulator there is an exception stack trace (similar to Java's) produced in the console output.
When I raise an unhandled exception in iOS 5 under Xcode 4.2, running the exact same app code, the stack trace does not occur. (I did figure out how to set an exception breakpoint, but that doesn't produce the traceback in the console.)
Is this merely an Xcode setting I need to make somewhere, or a "feature" of Xcode 4/iOS 5? Is there some way restore this bit of functionality?
Unfortunately, adding an uncaughtExceptionHandler
doesn't work. Here is the handler:
void uncaughtExceptionHandler(NSException *exception) {
NSLog(@"uncaughtExceptionHnadler -- Exception %@", [exception description]);
// Because iOS 5 doesn't provide a traceback, provide one here
NSLog(@"Stack trace: %@", [exception callStackSymbols]);
// Let Flurry look at the error
[FlurryAPI logError:@"Uncaught" message:@"Crash!" exception:exception];
}
(It turns out it was already present, to do the Flurry thing, so I just added the stack trace.)
Here is where it's enabled (just a few lines below where the handler is declared):
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
// Enable uncaught exception handler to dump stack and let Flurry log the exception
NSUncaughtExceptionHandler* hdlr = NSGetUncaughtExceptionHandler();
NSSetUncaughtExceptionHandler(&uncaughtExceptionHandler);
NSUncaughtExceptionHandler* newHdlr = NSGetUncaughtExceptionHandler();
// TODO: Test
NSException* ex = [NSException exceptionWithName:@"AssertionFailure" reason:@"Test" userInfo:nil];
@throw ex;
I set breakpoints to enable me to check the two retrieved handler values. The first one is nil and the second is an apparently valid address. But when the test exception is thrown the handler (in iOS 5 simulator) never gets control. (Though when I run on the iOS 4.2 simulator it does get control.)
Setting NSExceptionHandlingMask
is apparently not possible on iPhone. The prereq ExceptionHandling.framework
is not available.
This works:
int main(int argc, char *argv[]) {
NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init];
int retVal = -1;
@try {
retVal = UIApplicationMain(argc, argv, nil, nil);
}
@catch (NSException* exception) {
NSLog(@"Uncaught exception: %@", exception.description);
NSLog(@"Stack trace: %@", [exception callStackSymbols]);
}
[pool release];
return retVal;
}
This works:
int main(int argc, char *argv[]) {
NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init];
int retVal = -1;
@try {
retVal = UIApplicationMain(argc, argv, nil, nil);
}
@catch (NSException* exception) {
NSLog(@"Uncaught exception: %@", exception.description);
NSLog(@"Stack trace: %@", [exception callStackSymbols]);
}
[pool release];
return retVal;
}
For ARC:
int main(int argc, char *argv[]) {
int retVal = -1;
@autoreleasepool {
@try {
retVal = UIApplicationMain(argc, argv, nil, nil);
}
@catch (NSException* exception) {
NSLog(@"Uncaught exception: %@", exception.description);
NSLog(@"Stack trace: %@", [exception callStackSymbols]);
}
}
return retVal;
}
Still waiting for some sort of explanation as to why the default dump no longer works and/or why (even more serious) uncaughtExceptionHandler doesn't work. However, apparently this problem only affects the emulator.
It has been pointed out that if you go to Product -> Scheme -> Edit Scheme, select "Run (Debug)", select the "Diagnostics" tab, and click "Log Exceptions", this will restore the missing Xcode default exception logging, possibly (I haven't tried it yet) eliminating the need for the above hack.
This is a known problem... for workarounds see here and here.
Another option might be to
defaults write NSGlobalDomain NSExceptionHandlingMask 63
Although it is usually for OSX it might help when using the emulator - I can't try it right now though :-(
I had the same issue, turning 'Compile for Thumb' back on worked for me. Note: I only turned it back on for the Debug configuration, for obvious reasons.
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