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.NET DefaultValue attribute

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What is attribute default value?

A member's default value is typically its initial value. From this, you may conclude that if you set the DefaultValue attribute for a property, the property is initialized to that value. However, you should set the property's DefaultValue attribute equal to its initialized value.

What is default bool value in C#?

The default value of the bool type is false .

Can we set default value for model?

In practice, you could create the ViewModel, and override these defaults with values pulled from a database entry (using the data-backed model), but as-is, this will always use these default values.


The place where I typically used DefaultValue is for classes which are serialized/deserialized to XML. It does not set the default value during instantiation and doesn't impact autoproperties.

From MSDN:

A DefaultValueAttribute will not cause a member to be automatically initialized with the attribute's value. You must set the initial value in your code.

MSDN - DefaultValueAttribute Class


Edit: As Roland points out, and as others mentioned in their answers the attribute is also used by the Form Designer


To update this four years later: Currently, setting JSON.net's DefaultValueHandling parameter makes DefaultValue work the way @aaron expected:

[JsonProperty("allowUploading",DefaultValueHandling = DefaultValueHandling.IgnoreAndPopulate)]
[DefaultValue(true)]
public bool AllowUploading { get; set; }

Like all attributes, it's meta data, and as such "It's only for decoration. You must manually set actual default values." is closest.

MSDN goes on to say about DefaultValueAttribute:

A DefaultValueAttribute will not cause a member to be automatically initialized with the attribute's value. You must set the initial value in your code.

i.e. You still need to make the constructor match what you say is the default value so that code that trusts it still works, such as the built in XML Serialization will use them to work out whether to serialise the property or not; similarly the form designer will use the DefaultValues to work out what code needs to be automatically generated.


You actually can "force" it to work on any class pretty easily.

First you need to write object extension method in the System namespace:

public static class ObjectExtensions
{
    public static void InitializePropertyDefaultValues(this object obj)
    {
        PropertyInfo[] props = obj.GetType().GetProperties();
        foreach (PropertyInfo prop in props)
        {
            var d = prop.GetCustomAttribute<DefaultValueAttribute>();
            if (d != null)
                prop.SetValue(obj, d.Value);
        }
    }
}

Then in the constructor of a class which is high enough in the hierarchy of your classes that actually need such auto default value initialization you just need to add one line:

    public MotherOfMyClasses()
    {
        this.InitializePropertyDefaultValues();
    }

In the latest versions of C#, you can do:

public class InitParam
{
    public const int MyInt_Default = 32;
    public const bool MyBool_Default = true;

    [DefaultValue(MyInt_Default)]
    public int MyInt{ get; set; } = MyInt_Default;

    [DefaultValue(MyBool_Default)]
    public bool MyBool{ get; set; } = MyBool_Default;
}

"It sets the value of the property before anything else uses it." --> No the default value is only for the designer. a default value will not be seralized into the designer code.

"It doesn't work for autoproperties." --> No

"It's only for decoration. You must manually set actual default values." --> No. Because of the Designer Serialization. But you must set it manually.


From MSDN help:

AttributeCollection^ attributes = TypeDescriptor::GetProperties( this )[ "MyProperty" ]->Attributes;

/* Prints the default value by retrieving the DefaultValueAttribute 
      * from the AttributeCollection. */
DefaultValueAttribute^ myAttribute = dynamic_cast<DefaultValueAttribute^>(attributes[ DefaultValueAttribute::typeid ]);
Console::WriteLine( "The default value is: {0}", myAttribute->Value );

I need to set the default value attribute to something non static. How can I basically set it whenever I want to?


Solved by overriding the ShouldSerialize functions in the class holding the properties.

Example:

property System::String^ Z {
            System::String^ get(){...}
            void set(System::String^ value) {...}
        }

        bool ShouldSerializeZ() {
            return Z != <call to run time objects>
        }