In C++11 standard (clause 3.3.9/3) i found this code snippet:
template<class T, T* p, class U = T> class X { /∗ ... ∗/ };
Can anybody explain for me which possible (and usefull) code can contain in body of class X?
With usage of parameter p ofcourse.
If foo is a global object of type T, you can pass a pointer-to-foo to the template class X.
As an example, suppose T was an ostream.  I can create two logging types, which based on the type output to error or out.  Their static methods can even do it.
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