I am using the wave library in python to attempt to reduce the speed of audio by 50%. I have been successful, but only in the right channel. in the left channel it is a whole bunch of static.
import wave,os,math
r=wave.open(r"C:\Users\A\My Documents\LiClipse Workspace\Audio
compression\Audio compression\aha.wav","r")
w=wave.open(r"C:\Users\A\My Documents\LiClipse Workspace\Audio
compression\Audio compression\ahaout.wav","w")
frames=r.readframes(r.getnframes())
newframes=bytearray()
w.setparams(r.getparams())
for i in range(0,len(frames)-1):
newframes.append(frames[i])
newframes.append(frames[i])
w.writeframesraw(newframes)
why is this? since I am just copying and pasting raw data surely I can't generate static? edit: I've been looking for ages and I finally found a useful resource for the wave format: http://soundfile.sapp.org/doc/WaveFormat/ If I want to preserve stereo sound, it looks like I need to copy the actual sample width of 4 twice. This is because there are two channels and they take up 4 bytes instead of 2.
`import wave
r=wave.open(r"C:\Users\A\My Documents\LiClipse Workspace\Audio
compression\Audio compression\aha.wav","r")
w=wave.open(r"C:\Users\A\My Documents\LiClipse Workspace\Audio
compression\Audio compression\ahaout.wav","w")
frames=r.readframes(r.getnframes())
newframes=bytearray()
w.setparams(r.getparams())
w.setframerate(r.getframerate())
print(r.getsampwidth())
for i in range(0,len(frames)-4,4):
newframes.append(frames[i])
newframes.append(frames[i+1])
newframes.append(frames[i+2])
newframes.append(frames[i+3])
newframes.append(frames[i])
newframes.append(frames[i+1])
newframes.append(frames[i+2])
newframes.append(frames[i+3])
w.writeframesraw(newframes)`
Edit 2: Okay I have no idea what drove me to do this but I am already enjoying the freedoms it is giving me. I chose to copy the wav file into memory, edit the copy directly, and write it to an output file. I am incredibly happy with the results. I can import a wav, repeat the audio once, and write it to an output file, in only 0.2 seconds. Reducing the speed by half times now takes only 9 seconds instead of the 30+ seconds with my old code using the wav plugin :) here's the code, still kind of un-optimized i guess but it's better than what it was.
import struct
import time as t
t.clock()
r=open(r"C:/Users/apier/Documents/LiClipse Workspace/audio editing
software/main/aha.wav","rb")
w=open(r"C:/Users/apier/Documents/LiClipse Workspace/audio editing
software/main/output.wav","wb")
rbuff=bytearray(r.read())
def replacebytes(array,bites,stop):
length=len(bites)
start=stop-length
for i in range(start,stop):
array[i]=bites[i-start]
def write(audio):
w.write(audio)
def repeat(audio,repeats):
if(repeats==1):
return(audio)
if(repeats==0):
return(audio[:44])
replacebytes(audio, struct.pack('<I', struct.unpack('<I',audio[40:44])
[0]*repeats), 44)
return(audio+(audio[44:len(audio)-58]*(repeats-1)))
def slowhalf(audio):
buff=bytearray()
replacebytes(audio, struct.pack('<I', struct.unpack('<I',audio[40:44])
[0]*2), 44)
for i in range(44,len(audio)-62,4):
buff.append(audio[i])
buff.append(audio[i+1])
buff.append(audio[i+2])
buff.append(audio[i+3])
buff.append(audio[i])
buff.append(audio[i+1])
buff.append(audio[i+2])
buff.append(audio[i+3])
return(audio[:44]+buff)
rbuff=slowhalf(rbuff)
write(rbuff)
print(t.clock())
I am surprised at how small the code is.
When we speed up a sound, we increase its frequency and reduce its duration: the sound becomes higher pitched. Conversely, if we slow down a sound, we lower its frequency and increase its duration: the sound becomes lower pitched.
The improper sound settings are the main cause behind the error. In addition, other factors like sound effects, Realtek audio driver, a physical trigger, and Discord Attenuation are responsible for Windows 10 lowers volume automatically.
Each of the elements returned by readframes
is a single byte, even though the type is int
. An audio sample is typically 2 bytes. By doubling up each byte instead of each whole sample, you get noise.
I have no idea why one channel would work, with the code shown in the question it should be all noise.
This is a partial fix. It still intermixes the left and right channel, but it will give you an idea of what will work.
for i in range(0,len(frames)-1,2):
newframes.append(frames[i])
newframes.append(frames[i+1])
newframes.append(frames[i])
newframes.append(frames[i+1])
Edit: here's the code that should work in stereo. It copies 4 bytes at a time, 2 for the left channel and 2 for the right, then does it again to double them up. This will keep the channel data from interleaving.
for i in range(0, len(frames), 4):
for _ in range(2):
for j in range(4):
newframes.append(frames[i+j])
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