When I create a new coffeescript file, I cannot access the code in the compiled code from another file because it gets wrapped in some function scope. For example:
CoffeeScript:
class ChatService
constructor: (@io) ->
Generated Javascript:
(function() {
var ChatService;
ChatService = (function() {
function ChatService(io) {
this.io = io;
}
return ChatService;
})();
}).call(this);
When trying to call ChatService
in another file, it's not defined. How do I handle multiple files with coffeescript?
Depending on whether this is client- or server-side code, there are two slightly different approaches.
Client-side: Here we attach things that should be available across files to the global namespace (window
) as follows:
class window.ChatService
constructor: (@io) ->
Then, in another file both ChatService
and window.ChatService
will allow access to the class.
Server-side: Here we must use exports
and require
. In the ChatService.coffee
file, you would have the following:
class exports.ChatService
constructor: (@io) ->
Then, to get at it from another file you can use:
ChatService = require('ChatService.coffee').ChatService
Note: If there are multiple classes that you are getting from ChatService.coffee, this is one place where CoffeeScript's dict unpacking really shines, such as:
{ChatService, OtherService} = require('ChatService.coffee')
Both: Basically, we choose whether to run server-side or client-side code based on which environment we're in. A common way to do it:
class ChatService
constructor: (@io) ->
if typeof module != "undefined" && module.exports
#On a server
exports.ChatService = ChatService
else
#On a client
window.ChatService = ChatService
To get it:
if typeof module != "undefined" && module.exports
#On a server
ChatService = require("ChatService.coffee").ChatService
else
#On a client
ChatService = window.ChatService
The else clause of the second block can be skipped, since ChatService
already refers to the reference attached to window
.
If you're going to define a lot of classes in this file, it may be easier to define them like:
self = {}
class self.ChatService
And then attach them like module.exports = self
on the server and _.extend(window, self)
on the client (replace _.extend
with another extend
function as appropriate).
The usual approach is to define a global namespace in window
:
window.App = { }
That would go somewhere in your application's initialization code before anything else happens. And then, for your class:
class App.ChatService
constructor: (@io) ->
That allows you to reference your class through App
anywhere you want and you don't have to worry about polluting the global namespace:
chatter = new App.ChatService
If you wanted to make your ChatService
truly global then you could use class window.ChatService
but I'd recommend against that except in the most trivial of applications.
AFAIK, node.js has something similar to window
but I'm not familiar enough with node.js to tell you what it is.
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