hi I want to do something like this:
int op(string s1, string s2){
    int x = s1.size();
    int y = s2.size();
    int matrix = new int[x][y]
    /* do stuff with matrix */
}
For some reason I get the following errors:
SuperString.cpp(69) : error C2540: non-constant expression as array bound
SuperString.cpp(69) : error C2440: 'initializing' : cannot convert from 'int (*)[1]' to 'int'
        This conversion requires a reinterpret_cast, a C-style cast or function-style cast
SuperString.cpp(71) : error C2109: subscript requires array or pointer type
Thanks!
Here is a summary of how to build a 2d array in C++ using various techniques.
const size_t N = 25; // the dimension of the matrix
int matrix[N][N]; // N must be known at compile-time.
// you can't change the size of N afterwards
for(size_t i = 0; i < N; ++i)
{
    for(size_t j = 0; j < N; ++j)
    {
        matrix[i][j] = /* random value! */;
    }
}
const size_t N = 25; // the dimension of the matrix
int** matrix = new int*[N]; // each element is a pointer to an array.
for(size_t i = 0; i < N; ++i)
    matrix[i] = new int[N]; // build rows
for(size_t i = 0; i < N; ++i)
{
    for(size_t j = 0; j < N; ++j)
    {
        matrix[i][j] = /* random value! */;
    }
}
// DON'T FORGET TO DELETE THE MATRIX!
for(size_t i = 0; i < N; ++i)
    delete matrix[i];
delete matrix;
// Note: This has some additional overhead
// This overhead would be eliminated once C++0x becomes main-stream ;)
// I am talking about r-value references specifically.
typedef vector< vector<int> > Matrix;
typedef vector<int> Row;
const size_t N = 25; // the dimension of the matrix
Matrix matrix;
for(size_t i = 0; i < N; ++i)
{
    Row row(N);
    for(size_t j = 0; j < N; ++j)
    {
        row[j] = /* random value! */;
    }
    matrix.push_back(row); // push each row after you fill it
}
// Once you fill the matrix, you can use it like native arrays
for(size_t i = 0; i < N; ++i)
{
    for(size_t j = 0; j < N; ++j)
    {
        cout << matrix[i][j] << " ";
    }
    cout << endl;
}
// Note that this is much more efficient than using std::vector!
int 
main () {
  // Create a 3D array that is 3 x 4 x 2
  typedef boost::multi_array<double, 3> array_type;
  typedef array_type::index index;
  array_type A(boost::extents[3][4][2]);
  // Assign values to the elements
  int values = 0;
  for(index i = 0; i != 3; ++i) 
    for(index j = 0; j != 4; ++j)
      for(index k = 0; k != 2; ++k)
        A[i][j][k] = values++;
  // Verify values
  int verify = 0;
  for(index i = 0; i != 3; ++i) 
    for(index j = 0; j != 4; ++j)
      for(index k = 0; k != 2; ++k)
        assert(A[i][j][k] == verify++);
  return 0;
}
                        You need to declare the matrix var as int* matrix, as a dynamic array is declared as a pointer.  But you can't do a 2d array in one new with both dimensions being variable.  You can do a 1D array and do the indexing math on your own.int* matrix = new int[x*y];  
// Set element x1,y1 to 5
matrix[x1+y1*x] = 5;
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