I ran into a strange problem. In my unit test, I want to check the localized strings. However, I can't seem to get it work. For example, I created two resources: Resource1.resx for English and Resource1.zh-CN.resx for Chinese. The unit test project can only get the (default?) English resource string. This is the code I'm using:
ResourceManager actual = new ResourceManager(typeof(LocaleTest.Properties.Resource1));
string name0 = actual.GetString("Name", new CultureInfo("en-US"));
string name1 = actual.GetString("Name", new CultureInfo("zh-CN"));
I created another regular project (means not a MSTest project) to make sure the localized strings are working. So, it works in a regular project, but not in a MSTest project.
It didn't help even if I put the following code to make 'zh-CN' as the current culture of the unit test:
[TestInitialize()]
public void MyTestInitialize()
{
Thread.CurrentThread.CurrentCulture = new CultureInfo("zh-CN");
Thread.CurrentThread.CurrentUICulture = new CultureInfo("zh-CN");
}
Anybody has seen similar problems? Is there any workaround?
Don't you need to use DeploymentItem to ensure that the localisation DLL is in the test folder?
[TestMethod()]
[DeploymentItem(@"bin\Debug\fr\Proj.resources.dll", "fr-CA")]
public void TestDialogLocalization(){
// blah
}
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