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Motion Blur with WebGL and three.js

Is there a way to achieve high-performance motion-blur effect in WebGL?

I'm using Three.js, and the scene is a few simple plane objects with different textures. I move the camera in x axis.

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Aria Avatar asked Jan 16 '23 08:01

Aria


1 Answers

This example does a post processing pass of motionblur: http://mrdoob.github.com/three.js/examples/webgl_materials_cubemap_dynamic.html

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mrdoob Avatar answered Jan 19 '23 00:01

mrdoob