Are the Game Center APIs implemented in MonoMac?
If not, is there a recommended path for creating C# bindings for them?
The open source MonoMac does not include bindings for GameKit (or the more recent frameworks included in Lion or Mountain Lion).
bmac
, like the MonoMac equivalent to MonoTouch's btouch
, are the same tools that we (Xamarin) use to create bindings - everything is possible using them.
UPDATE: The new Xamarin.Mac, a superset of MonoMac, includes bindings for GameKit (and other frameworks previously only available in MonoTouch).
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