I'm developing a huge console application for Unix using C# via Mono. If I develop that app using M Visual Studio and .NET 3.5 and I carefully neglect to use win32 specific API calls, should I expect that application to automatically work in my Unix box? Or should I just get MonoDevelop and go the Mono way?
According to the Mono compatibility page Mono supports:
Everything in .NET 3.5 except WPF and WF, limited WCF.
If you want to develop in Visual Studio, you should do regular testing on Mono to make sure you aren't hitting a rough edge.
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