Updating Xcode with SDK 6.0 gives you an error when trying to compile your project.
Missing Retina 4 launch image. A launch image named “[email protected]” is required to run at native resolution on Retina 4 devices. Would you like Xcode to add this image for you?
When clicking add, it creates a black launch image of size 640x1136. I know I can easily replace this image with an appropriate one. But XCode is giving me an error and forcing me to have this file. If I don't want to include this, how can I skip this error and just use the shorter launch image already there?
Screenshots: http://spacetech.dk/xcode-missing-retina-4-launch-image.html
Go to project settings, select General tab, and go to section mentioned in below image. Here, you only need to specify Launch Image from assets. Hope this helps.
Update: seems like you can’t ignore his error. It will eventually fail when you upload the binary. Just provide the retina image. Users will like it :D
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It appears to be just a warning when I added that file and then later remove it. This is weirdddd.
FYI, by including a Retina 4-inch launch image file ([email protected]) in your target summary, it will force the app to be stretched to full 4-inch display. In order to keep your app to run in 3.5-inch screen mode again, other than removing the 4-inch image you also have to **clean your project AND delete the app.
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