I'm wondering if I haven't fully understood C++ casts versus old C-Style cast. In MFC I have this method:
CWnd * GetDlgItem(UINT uResId);
I'm expecting that a CComboBox (or CEdit), which is derived from CWnd, requires this kind of cast:
dynamic_cast<CComboBox *>(GetDlgItem(IDC_COMBO1));
// for CEdit:
dynamic_cast<CEdit *>(GetDlgItem(IDC_EDIT1));
but this operation causes a crash for using null pointer, that means that cast have failed. Using:
reinterpret_cast<CComboBox *>(GetDlgItem(IDC_COMBO1));
// for CEdit:
reinterpret_cast<CEdit *>(GetDlgItem(IDC_EDIT1));
fixes the problem, but I'm disappointed. What am I missing?
The problem is that GetDlgItem may return a temporary CWnd* pointer.
If the window is a CWnd derived class and the window is created with CWnd::Create(Ex) or the window is subclassed, RTTI will work.
When the window is created by Windows (due to a dialog template) and the Window isn't subclassed by the MFC (with DDX_Control ow CWnd::SubclassWindow), GetDlgItem just returns a temporary CWnd*, with CWnd::FromHandle. This window handle is always of the base type CWnd.
If you want to check if this window is really a Edit control you can use CWnd::GetClassName. Casting to a CEdit* is safe and convenient because a CEdit control communicates with it's HWND counterpart just via Window messages. So this works for all basic integrated window classes.
I'm wondering if I haven't fully understood C++ casts versus old C-Style cast. In MFC I have this method:
Probably you do understand the difference well, but MFC had been released before the RTTI in the C++ standard, having its own support for RTTI, which doesn't meet the standard way.
So alternatively, you could use DYNAMIC_DOWNCAST instead as follows:
DYNAMIC_DOWNCAST(CEdit, GetDlgItem(IDC_EDIT1));
The common practice for this, however, is not to cast, but to create a member variable that represents your MFC control, using DDX_Control, which you can easily accomplish by doing Right Click, and selecting Add Variable... or through MFC Class Wizard.
EDIT
So I misunderstood an essential part of the OP's question about when the crash occurs. The crash is because of dereferencing nullptr, the valid result of dynamic_cast, not the dynamic_cast itself.
@xMRi answers why it crashes in detail.
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