I am trying to implement try again/cancel dialog box in windows 8. The dialog box shows fine the first time, but on clicking try again and failing again, I get a access denied exception on calling ShowAsync. I don't know why, but its strange sometimes the code works fine and I don't get the exception when I put breakpoints. really clueless here
here is the code.
async void DismissedEventHandler(SplashScreen sender, object e) { dismissed = true; loadFeeds(); } private async void loadFeeds() { await Dispatcher.RunAsync(CoreDispatcherPriority.Normal, async () => { try { RSSDataSource rssDataSource = (RSSDataSource)App.Current.Resources["RSSDataSource"]; if (rssDataSource != null) { await rssDataSource.DownloadFeeds(); await rssDataSource.GetFeedsAsync(); } AdDataSource ads = (AdDataSource)App.Current.Resources["AdDataSource"]; if (ads != null) { await ads.DownloadAds(); } rootFrame.Navigate(typeof(HomePageView)); Window.Current.Content = rootFrame; } catch { ShowError(); } }); } async void ShowError() { // There was likely a problem initializing MessageDialog msg = new MessageDialog(CONNECTION_ERROR_MESSAGE, CONNECTION_ERROR_TITLE); // Add buttons and set their command handlers msg.Commands.Add(new UICommand(COMMAND_LABEL_RETRY, new UICommandInvokedHandler(this.CommandInvokedHandler))); msg.Commands.Add(new UICommand(COMMAND_LABEL_CLOSE, new UICommandInvokedHandler(this.CommandInvokedHandler))); // Set the command to be invoked when a user presses 'ESC' msg.CancelCommandIndex = 0; await msg.ShowAsync(); } /// <summary> /// Callback function for the invocation of the dialog commands /// </summary> /// <param name="command">The command that was invoked</param> private void CommandInvokedHandler(IUICommand command) { string buttonLabel = command.Label; if (buttonLabel.Equals(COMMAND_LABEL_RETRY)) { loadFeeds(); } else { // Close app Application.Current.Exit(); } }
Okay I found a quick solution,
define a IAsyncOperation class varialble
IAsyncOperation<IUICommand> asyncCommand = null;
and set it to the ShowAsync method of MessageDialog
asyncCommand = msg.ShowAsync();
In the command handler for retry/try again check if asyncCommand is not null and cancel the last operation if necessary
if(asyncCommand != null) { asyncCommand.Cancel(); }
Please let me if there is a better approach to this.
I am late to the party, but here's a way where you can always await the result of the dialog box, as well as not need to worry about calling too many in a row:
First define a static variable and method in your application:
private static IAsyncOperation<IUICommand> messageDialogCommand = null; public async static Task<bool> ShowDialog(MessageDialog dlg) { // Close the previous one out if (messageDialogCommand != null) { messageDialogCommand.Cancel(); messageDialogCommand = null; } messageDialogCommand = dlg.ShowAsync(); await messageDialogCommand; return true; }
Now, you can pass in any dialog box and always await execution. This is why this returns a bool rather than void. You won't have to worry about collisions between multiples. Why not make this method accept a string? Because of title, and Yes/No command handlers that you may assign into the specific dialog box you are using.
Invoke such as:
await App.ShowDialog(new MessageDialog("FOO!"));
or
var dlg = new MessageDialog("FOO?", "BAR?"); dlg.Commands.Add(new UICommand("Yes", new UICommandInvokedHandler(YesHandler))); dlg.Commands.Add(new UICommand("No", new UICommandInvokedHandler(NoHandler))); await App.ShowDialog(dlg);
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