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Memory Leak in libpng? Or am I just plain dumb?

Valgrind is complaining about some of my code, but this code is pretty much the sample libpng code from the documentation:

An example of the Valgrind output.

==15847== 14,384 bytes in 31 blocks are definitely lost in loss record 239 of 240
==15847==    at 0x4C28F9F: malloc (vg_replace_malloc.c:236)
==15847==    by 0x5837381: ??? (in /lib/x86_64-linux-gnu/libpng12.so.0.46.0)
==15847==    by 0x581FD63: png_create_info_struct (in /lib/x86_64-linux-gnu/libpng12.so.0.46.0)
==15847==    by 0x67837C: Star::Image::loadPng(char const*) (StarImage.cpp:35)
==15847==    by 0x4E7721: Star::Assets::threadedFetchImage(Star::String const&, bool) (StarAssets.cpp:400)
==15847==    by 0x4EB4F4: Star::Assets::threadPoolMain() (StarAssets.cpp:256)
==15847==    by 0x6B18B9: Star::ThreadImpl::runThread(void*) (StarThread_unix.cpp:19)
==15847==    by 0x5CE2EFB: start_thread (pthread_create.c:304)
==15847==    by 0x6A1359C: clone (clone.S:112)

and the code method around line 35. Line 35 is marked by a comment and starts with png_infop end_info

ImagePtr Image::loadPng(char const* filename) {
  FILE *fp = fopen(filename, "rb");
  if (!fp)
    throw ImageException(strf("Could not open file %s in Image::loadPng", filename));

  png_byte header[8];
  int res = fread(header, 1, sizeof(header), fp);
  if (!res)
    throw ImageException(strf("Cannot read file %s", filename));

  if (png_sig_cmp(header, 0, sizeof(header)))
    throw ImageException(strf("File %s is not a png image!", filename));

  png_structp png_ptr = png_create_read_struct(PNG_LIBPNG_VER_STRING, nullptr, nullptr, nullptr);
  if (!png_ptr) {
    fclose(fp);
    throw ImageException("Internal libPNG error");
  }

  png_infop info_ptr = png_create_info_struct(png_ptr);
  if (!info_ptr) {
    png_destroy_read_struct(&png_ptr, nullptr, nullptr);
    fclose(fp);
    throw ImageException("Internal libPNG error");
  }

  png_infop end_info = png_create_info_struct(png_ptr);  //this is line 35.
  if (!end_info) {
    png_destroy_read_struct(&png_ptr, &info_ptr, nullptr);
    fclose(fp);
    throw ImageException("Internal libPNG error");
  }

  if (setjmp(png_jmpbuf(png_ptr))) {
    png_destroy_read_struct(&png_ptr, &info_ptr, &end_info);
    fclose(fp);
    throw ImageException("Internal error reading png.");
  }

//snip some

  png_read_image(png_ptr, row_ptrs.get());
  png_destroy_read_struct(&png_ptr, &info_ptr, (png_infopp)0);
  fclose(fp);

  return image;
}

Which is nearly identical to the example located at http://www.libpng.org/pub/png/libpng-1.2.5-manual.html#section-3

Is this an internal leak? Or am I just missing something really obvious? Or is Valgrind choking?

For reference, I'm currently using libpng1.2.46.

like image 236
OmnipotentEntity Avatar asked Jun 22 '12 01:06

OmnipotentEntity


1 Answers

The last line

 png_destroy_read_struct(&png_ptr, &info_ptr, (png_infopp)0);

should not be rather

 png_destroy_read_struct(&png_ptr, &info_ptr, &end_info);

?

like image 125
leonbloy Avatar answered Sep 19 '22 10:09

leonbloy