I have a windowless wpf application, whenever I set the window state as maximized it maximizes it on the primary display.
What I would like to do is have it maximize on which ever display the application is running.
So any idea how I would do this?
My code at the moment is just
private void titleBarThumb_MouseDoubleClick(object sender, MouseButtonEventArgs e)
{
if (this.WindowState == System.Windows.WindowState.Normal)
{
this.WindowState = System.Windows.WindowState.Maximized;
}
else
{
this.WindowState = System.Windows.WindowState.Normal;
}
}
I've included this line on my MainWindow (first control) constructor:
Application.Current.MainWindow.WindowState = WindowState.Maximized;
Because of the taskbar you should use user working area's size:
this.Width=SystemParameters.WorkArea.Width;
this.Height=SystemParameters.WorkArea.Height;
You can use this in view's constructor
I am not sure if this is answered yet- I created a sample app with the
WindowStyle = WindowStyle.None;
I created a button and on the click handler did this-
WindowState = WindowState.Maximized
I hooked up the MouseLeftButtonDown handler for the window to drag move-
this.MouseLeftButtonDown += new(MainWindow_MouseLeftButtonDown);
private void MainWindow_MouseLeftButtonDown(object sender, MouseButtonEventArgs e)
{
DragMove();
}
When I dragged my window to my second monitor and clicked the maximize button, it maximized in the current window, not the startup window. I was using VS2010 and .NET 4. Let me know if this helps.
A question with 7 upvotes deserves the correct answer. :D
Use this window instead of normal window and then Maxmize/Minimize/normalize will take care of itself.
using System;
using System.Runtime.InteropServices;
using System.Windows;
using System.Windows.Interop;
public partial class MyWindow : Window
{
public MyWindow ()
{
this.InitializeComponent();
this.SourceInitialized += this.OnSourceInitialized;
}
#endregion
#region Methods
private static IntPtr WindowProc(IntPtr hwnd, int msg, IntPtr wParam, IntPtr lParam, ref bool handled)
{
switch (msg)
{
case 0x0024:
WmGetMinMaxInfo(hwnd, lParam);
handled = true;
break;
}
return (IntPtr)0;
}
private static void WmGetMinMaxInfo(IntPtr hwnd, IntPtr lParam)
{
var mmi = (MINMAXINFO)Marshal.PtrToStructure(lParam, typeof(MINMAXINFO));
// Adjust the maximized size and position to fit the work area of the correct monitor
IntPtr monitor = MonitorFromWindow(hwnd, (int)MonitorFromWindowFlags.MONITOR_DEFAULTTONEAREST);
if (monitor != IntPtr.Zero)
{
var monitorInfo = new MONITORINFO();
GetMonitorInfo(monitor, monitorInfo);
RECT rcWorkArea = monitorInfo.rcWork;
RECT rcMonitorArea = monitorInfo.rcMonitor;
mmi.ptMaxPosition.x = Math.Abs(rcWorkArea.Left - rcMonitorArea.Left);
mmi.ptMaxPosition.y = Math.Abs(rcWorkArea.Top - rcMonitorArea.Top);
mmi.ptMaxSize.x = Math.Abs(rcWorkArea.Right - rcWorkArea.Left);
mmi.ptMaxSize.y = Math.Abs(rcWorkArea.Bottom - rcWorkArea.Top);
}
Marshal.StructureToPtr(mmi, lParam, true);
}
private void OnSourceInitialized(object sender, EventArgs e)
{
var window = sender as Window;
if (window != null)
{
IntPtr handle = (new WindowInteropHelper(window)).Handle;
HwndSource.FromHwnd(handle).AddHook(WindowProc);
}
}
}
DLL imports and declarations
[StructLayout(LayoutKind.Sequential)]
public struct MINMAXINFO
{
public POINT ptReserved;
public POINT ptMaxSize;
public POINT ptMaxPosition;
public POINT ptMinTrackSize;
public POINT ptMaxTrackSize;
} ;
public enum MonitorFromWindowFlags
{
MONITOR_DEFAULTTONEAREST = 0x00000002
}
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Auto)]
public class MONITORINFO
{
public int cbSize = Marshal.SizeOf(typeof(MONITORINFO));
public RECT rcMonitor;
public RECT rcWork;
public int dwFlags;
}
[StructLayout(LayoutKind.Sequential, Pack = 0)]
public struct RECT
{
public int Left;
public int Top;
public int Right;
public int Bottom;
public static readonly RECT Empty;
public int Width
{
get
{
return Math.Abs(this.Right - this.Left);
} // Abs needed for BIDI OS
}
public int Height
{
get
{
return this.Bottom - this.Top;
}
}
public RECT(int left, int top, int right, int bottom)
{
this.Left = left;
this.Top = top;
this.Right = right;
this.Bottom = bottom;
}
public RECT(RECT rcSrc)
{
this.Left = rcSrc.Left;
this.Top = rcSrc.Top;
this.Right = rcSrc.Right;
this.Bottom = rcSrc.Bottom;
}
public bool IsEmpty
{
get
{
// BUGBUG : On Bidi OS (hebrew arabic) left > right
return this.Left >= this.Right || this.Top >= this.Bottom;
}
}
public override string ToString()
{
if (this == Empty)
{
return "RECT {Empty}";
}
return "RECT { left : " + this.Left + " / top : " + this.Top + " / right : " + this.Right + " / bottom : " +
this.Bottom + " }";
}
public override bool Equals(object obj)
{
if (!(obj is RECT))
{
return false;
}
return (this == (RECT)obj);
}
public override int GetHashCode()
{
return this.Left.GetHashCode() + this.Top.GetHashCode() + this.Right.GetHashCode() +
this.Bottom.GetHashCode();
}
public static bool operator ==(RECT rect1, RECT rect2)
{
return (rect1.Left == rect2.Left && rect1.Top == rect2.Top && rect1.Right == rect2.Right &&
rect1.Bottom == rect2.Bottom);
}
public static bool operator !=(RECT rect1, RECT rect2)
{
return !(rect1 == rect2);
}
}
[DllImport("user32.dll", SetLastError = true)]
public static extern bool GetMonitorInfo(IntPtr hMonitor, MONITORINFO lpmi);
[DllImport("user32.dll", SetLastError = true)]
public static extern IntPtr MonitorFromWindow(IntPtr handle, int flags);
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