I'm building a mapping web application using Mapbox-GL. It has a lot of cool features. I've set up the buttons to switch base maps (ie. satellite, terrain, etc) following the example on the Mapbox website.
The problem that I am having is that when I change the style it removes my polygons that are loaded as layers and reloads the map. I load in polygons from a Mongo database as layers based on user queries. I want to be able to change the base map and keep those layers.
Is there a way to change the style without reloading the map, or at least not droping the layers?
Here is my code for the switcher, its the same as the example but I added a condition for a custom style:
var layerList = document.getElementById('menu'); var inputs = layerList.getElementsByTagName('input'); function switchLayer(layer) { var layerId = layer.target.id; if (layerId === 'outdoors') { map.setStyle('/outdoors-v8.json'); } else { map.setStyle('mapbox://styles/mapbox/' + layerId + '-v8'); } } for (var i = 0; i < inputs.length; i++) { inputs[i].onclick = switchLayer; }
You should remove layer first then remove its source. map. removeLayer(id); map. removeSource(id);
The type of layer is specified by the "type" property, and must be one of background , fill , line , symbol , raster , circle , fill-extrusion , heatmap , hillshade , sky . Except for layers of the background or sky types, each layer must refer to a source.
Here's an example demonstrating that: http://bl.ocks.org/tristen/0c0ed34e210a04e89984
Unlike a mapping library like Leaftlet, Mapbox GL JS doesn't have a concept of "basemap" vs "other layers." All layers are part of the same entity: the style. So you need to keep some state of the data layer around and call its source/addLayer on each change.
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