I am fairly new to Objective-C and was wondering what the best way to manage collections of tuples was. In C I would use a 2D array or a struct.
Should I be creating objects to contain these tuples? It seems like overkill for just sorting lists or is there no real extra load generated by object initialisation?
There definitely is some overhead in the generation of objects. For a small number of objects, then using ObjC data structures is still appropriate. If you have a large number of tuples, I would manage them in a C array of structs. Remember, Objective-C is really just C. It is appropriate and common to use C constructs in Objective-C (to a point; learning where that point is represents a major milestone in becoming a good Objective-C developer).
Typically for this kind of data structure, I would probably create a single Objective-C object that managed the entire collection. So external callers would see an Objective-C interface, but the internal data would be stored in a more efficient C structure.
If it is common to access a lot of tuples quickly, my collection object would probably provide "get" methods similar to [NSArray getObjects:range:]
. ObjC methods that begin with "get" indicate that the first parameter is a pointer that will be overwritten by the method. This is commonly used for high-performance C-like access to things managed by an ObjC object.
This kind of data structure is exactly the way ObjC developers merge the elegance and maintainability of ObjC with the performance and simplicity of C.
I think you'll have to settle for an NSArray of NSArray objects, or maybe an NSArray of NSDictionary objects. You can always roll your own class, or do it the way you would do in C.
There are a couple different ways you could go about this:
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