I'm having some trouble making the progress bar show the updates in real time.
This is my code right now
for (int i = 0; i < 100; i++)
{
progressbar1.Value = i;
Thread.Sleep(100);
}
But for some reason the progress bar shows empty when the function runs, and then nothing until the function finishes running. Can someone explain to me how this can be done? I'm new to C#/WPF so I'm not 100% sure on how I would implement a Dispatcher on a different thread (as seen on some other posts) to fix this problem.
To clarify, my program has a button which when press, grabs the value from a textbox, and uses an API to retrieve info, and create labels based on it. I want the progress bar to update after every row of data is finished processing.
This is what I have right now:
private async void search(object sender, RoutedEventArgs e)
{
var progress = new Progress<int>(value => progressbar1.Value = value);
await Task.Run(() =>
{
this.Dispatcher.Invoke((Action)(() =>
{
some pre-processing before the actual for loop occur
for (int i = 0; i < numberofRows; i++)
{
label creation + adding
((IProgress<int>)progress).Report(i);
}
}));
});
}
Thank you!
The ProgressBar tag in XAML represents a WPF ProgressBar control. The Width and Height properties represent the width and the height of a ProgressBar. The Name property represents the name of the control, which is a unique identifier of a control.
Long running tasks in any application make the application or software nonresponsive. So to keep the user updated about the running task and also keep the application responsive during long running tasks we can use different kinds of loading bar options like. Ring Bar etc.
A ProgressBar control is used to represent the progress of a lengthy operation that takes time where a user must wait for the operation to be finished.
If you are using .NET 4.5 or later, you can use async/await:
var progress = new Progress<int>(value => progressBar.Value = value);
await Task.Run(() =>
{
for (int i = 0; i < 100; i++)
{
((IProgress<int>)progress).Report(i);
Thread.Sleep(100);
}
});
You need to mark your method with async
keyword to be able to use await
, for example:
private async void Button_Click(object sender, RoutedEventArgs e)
Managed to make it work. All I needed to do is instead of making it just
progressBar1.value = i;
I just had to do
progressbar1.Dispatcher.Invoke(() => progressbar1.Value = i, DispatcherPriority.Background);
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