I am doing a project which is growing pretty fast and keeping the object files up date is no option. The problem beyond wildcard command lies somewhere between "I do not want recursive makefiles" and "I do not want it to list by hand". The objects are supposed to go into a separate directory, which works already. Note: I am not that used to makefiles, I know the basics, but everything beyond...
So my question: How to scan a src folder recursively and do that in a smart manner?
I already did it with multiple SRC variables but that's ugly and clutters the whole makefile with an increasing number of directories.
What I currently use is:
OS = Linux VERSION = 0.0.1 CC = /usr/bin/gcc CFLAGS = -Wall -g -D_REENTRANT -DVERSION=\"$(VERSION)\" LDFLAGS = -lm `pkg-config --cflags gtk+-2.0` `pkg-config --libs gtk+-2.0` BUILDDIR = build SOURCEDIR = src HEADERDIR = src SOURCES = $(wildcard $(SOURCEDIR)/*.c) OBJECTS = $(patsubst $(SOURCEDIR)/%.c, $(BUILDDIR)/%.o, $(SOURCES)) NAME = cinnamon BINARY = cinnamon.bin ECHO = echo RM = rm -rf MKDIR = mkdir INSTALL = install .PHONY: all clean setup all: $(BINARY) $(BINARY): $(BUILDDIR)/$(OBJECTS) $(CC) $(CFLAGS) $(LDFLAGS) -I$(HEADERDIR) -I$(SOURCEDIR) $(OBJECTS) -o $(BINARY) $(BUILDDIR)/%.o: $(SOURCEDIR)/%.c $(CC) $(CFLAGS) $(LDFLAGS) -I$(HEADERDIR) -I$(SOURCEDIR) -c $< -o $@ setup: $(MKDIR) -p $(BUILDDIR) install: $(INSTALL) -m 755 -o 0 -g 0 -d $(DESTDIR)/usr/local/bin/ $(INSTALL) -m 755 -o 0 -g 0 $(BINARY) $(DESTDIR)/usr/local/bin/$(BINARY) $(INSTALL) -m 755 -o 0 -g 0 -d $(DESTDIR)/usr/local/$(NAME)/ui/ $(INSTALL) -m 644 -o 0 -g 0 ./ui/*.ui $(DESTDIR)/usr/local/$(NAME)/ui/ # $(INSTALL) -m 755 -o 0 -g 0 -d $(DESTDIR)/usr/local/$(NAME)/model/ # $(INSTALL) -m 644 -o 0 -g 0 ./model/*.model $(DESTDIR)/usr/local/$(NAME)/model/ clean: $(RM) $(BINARY) $(OBJECTS) distclean: clean help: @$(ECHO) "Targets:" @$(ECHO) "all - buildcompile what is necessary" @$(ECHO) "clean - cleanup old .o and .bin" @$(ECHO) "install - not yet fully supported"
Thanks to answer #1 it boils down to how to solve this:
$(BUILDDIR)/%.o: $(SOURCEDIR)/%.c $(CC) $(CFLAGS) $(LDFLAGS) $(SOURCETREE) -c $< -o $@
especially in the case of BUILDDIR = build and SOURCEDIR having to be replaced with the single .c files from SOURCES including their paths :/
Yes, a Makefile can have a directory as target. Your problem could be that the cd doesn't do what you want: it does cd and the git clone is carried out in the original directory (the one you cd ed from, not the one you cd ed to). This is because for every command in the Makefile an extra shell is created.
The makefile is a text file that contains the recipe for building your program. It usually resides in the same directory as the sources, and it is usually called Makefile . Each one of these commands should be a separate rule in a makefile.
Script written as a Makefile, a developer file type that is used for compiling and linking programs from source code files; stores instructions using the GNU make standard. NOTE: Makefiles more commonly are created with the filename Makefile, which does not have a file extension.
The simplest option to do what you want is probably to just use a shell escape and call find
:
SOURCES := $(shell find $(SOURCEDIR) -name '*.c')
This gets you a list of source files with paths. Note that the use of immediate assignment :=
rather than recursive assignment =
is important here: you do not want to be running the shell escape every time SOURCES
is inspected by make (which happens a lot more than you'd think in Makefiles). A general rule I find helpful is to always use immediate assignment unless I actually need recursive expansion (which is rare; it looks like all of your assignments in this example could be immediate). This then means use of recursive assignment is also a helpful signal that the variable needs to be used carefully.
Back to your problem. What you do next depends on whether you want a mirror of your source tree in your build tree, or whether the build dir is just supposed to contain a flat list of object files for all your source files, or whether you want a separate build dir under every source dir in the tree.
Assuming you want the mirrored build tree, you could do something like the following:
# Get list of object files, with paths OBJECTS := $(addprefix $(BUILDDIR)/,$(SOURCES:%.c=%.o)) $(BINARY): $(OBJECTS) $(CC) $(CFLAGS) $(LDFLAGS) $(OBJECTS) -o $(BINARY) $(BUILDDIR)/%.o: %.c $(CC) $(CFLAGS) $(LDFLAGS) -I$(HEADERDIR) -I$(dir $<) -c $< -o $@
This doesn't quite take into account the full complexity of the job, as it doesn't ensure the directories in the build tree actually exist (which would be moderately painful to do in Makefile syntax).
I removed the -I directives from your $(BINARY) build rule; do you really need them when linking objects? The reason I didn't leave them is that you don't have just one source dir anymore, and it's non-trivial to get the list of source dirs from the list of objects (like so much in Makefile syntax it would be doable but really annoying).
Recursive wildcards can be done purely in Make, without calling the shell or the find command. Doing the search using only Make means that this solution works on Windows as well, not just *nix.
# Make does not offer a recursive wildcard function, so here's one: rwildcard=$(wildcard $1$2) $(foreach d,$(wildcard $1*),$(call rwildcard,$d/,$2)) # How to recursively find all files with the same name in a given folder ALL_INDEX_HTMLS := $(call rwildcard,foo/,index.html) # How to recursively find all files that match a pattern ALL_HTMLS := $(call rwildcard,foo/,*.html)
The trailing slash in the folder name is required. This rwildcard function does not support multiple wildcards the way that Make's built-in wildcard function does, but adding that support would be straightforward with a couple more uses of foreach.
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