In C its possible to write a macro that declares variables, as follows:
#define VARS(a, b, c) \
int a, b, c;
Of course this isn't something you'd typically want to do.
In the actual example I'm looking to get working its not quite so simple.
#define VARS(data, stride, a, b, c) \
MyStruct *a = &data.array[0], \
MyStruct *b = &data.array[1 * (stride)], \
MyStruct *c = &data.array[2 * (stride)];
However the exact details of assignment shouldn't matter for the purpose of this question.
Is it possible to write a macro like this in Rust? If so how would this be written?
It is possible to write such a macro in Rust:
macro_rules! vars {
($data:expr, $stride:expr, $var1:ident, $var2:ident, $var3:ident) => {
let $var1 = $data[0];
let $var2 = $data[1 * $stride];
let $var3 = $data[2 * $stride];
};
}
fn main() {
let array = [1, 2, 3, 4, 5];
let stride = 2;
vars!(array, stride, a, b, c);
println!("{}", a);
println!("{}", b);
println!("{}", c);
}
Read the Macros chapter in the book for more information.
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