In Lua 5.3 table related functions in the C API receive and return lua_Integer
.
void lua_rawgeti (lua_State *L, int idx, lua_Integer n);
void lua_rawseti (lua_State *L, int idx, lua_Integer n);
lua_Integer luaL_len (lua_State *L, int index);
But, lua_createtable
still receives int
.
void lua_createtable (lua_State *L, int narr, int nrec);
In the example function below the length of the source table is used to create a copy which is the same size.
static int copy_sequence(lua_State *L) {
lua_Integer len, i;
luaL_checktype(L, 1, LUA_TTABLE);
len = luaL_len(L, 1);
lua_createtable(L, (int)len, 0); /* conversion warning */
for (i = 1; i <= len; i++) {
lua_rawgeti(L, 1, i);
lua_rawseti(L, -2, i);
}
return 1;
}
But, a cast is required to silence the warning:
warning: conversion to ‘int’ from ‘lua_Integer’ may alter its value [-Wconversion]
Searching on the Lua mailing list I found the following thread which is about Lua 5.2 (applies to earlier versions too I'm assuming):
Quote: Roberto Ierusalimschy (7 Aug 2012)
The size of tables is already limited to 2147483647 elements. Lua internally uses 'int' to index all its arrays (except for strings/byte arrays). It is a pain to work with unsigned values (such as size_t) everywhere; ptrdiff_t has no garanties at all.
Is this still the case for Lua 5.3 which uses long long
for lua_Integer
? Is the cast to int
from lua_Integer
as used in the example above safe in Lua 5.3?
The size of a table (number of elements) is still limited to 'int'. That does not prevent a table from having arbitrary lua_Integer keys (as long as the table is not a proper sequence).
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