I was just wondering if there was a way to create a c wrapper API for a c++ class that has inheritance.
Consider the following:
class sampleClass1 : public sampleClass{
public:
int get() { return this.data *2; };
void set(int data);
}
class sampleClass : public sample{
public:
int get() { return this.data; }
void set(int data) {this.data = data; }
}
class sample {
public:
virtual int get();
virtual void set(int data);
private:
int data;
}
How would I wrap the sampleClass1 to make it work in a c context ???
thanks,
First, your sample
should really get a proper virtual
dtor.
Next, just add one free function with C-binding for each function which is part of the interface, simply delegating:
#ifdef __cplusplus
extern "C" {
#endif
typedef struct sample sample;
sample* sample_create();
sample* sample_create0();
sample* sample_create1();
void sample_destroy(sample*);
int sample_get(sample*);
void sample_set(sample*, int);
#ifdef __cplusplus
}
#endif
#include "sample.h" // Included first to find errors
#include "sample.hpp" // complete the types and get the public interface
sample* sample_create() {return new sample;}
sample* sample_create0() {return new sampleClass;}
sample* sample_create1() {return new sampleClass1;}
void sample_destroy(sample* p) {delete p;}
int sample_get(sample* p) {return p->get();}
void sample_set(sample* p, int x) {p->set(x);
// Your C++ header here, with class definition
#include "sample.hpp" // Included first to find errors
// Implement the class here
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