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Load HBITMAP from *.bmp file in Win32 project

Is it possible to load a *.bmp file into a HBITMAP in a Win32 project, using only WINAPI functions?

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sashoalm Avatar asked Jan 15 '13 12:01

sashoalm


1 Answers

Yes, it is possible using only the standard win32 library.

HBITMAP hBMP = (HBITMAP) LoadImage( NULL, "Your/ImagePath/a.bmp", IMAGE_BITMAP, 0, 0, LR_LOADFROMFILE);

hBMP is a handle to the BITMAP to use as you want.

Note: It is important to pass NULL as the first argument, from the docs:

hinst [in, optional]

To load a stand-alone resource (icon, cursor, or bitmap file)—for example, c:\myimage.bmp—set this parameter to NULL.

From the msdn documentation for LoadImage.

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Theocharis K. Avatar answered Nov 16 '22 23:11

Theocharis K.