A collision is possible but the total number of unique keys generated is so large that the possibility of a collision is almost zero. As per Wikipedia, the number of UUIDs generated to have atleast 1 collision is 2.71 quintillion. This is equivalent to generating around 1 billion UUIDs per second for about 85 years.
You should certainly detect if a collision occurs, and your application should throw an exception if it does happen. E.g. if the UUID is used as primary key in the database, then the database should throw an error when inserting a colliding ID.
A UUID is 36 characters long unique number. It is also known as a Globally Unique Identifier (GUID). A UUID is a class that represents an immutable Universally Unique Identifier (UUID). A UUID represents a 128-bit long value that is unique to all practical purpose.
The principle doesn't change, UUID generation is really random—meaning you can consider the generation of UUIDs to to be independent events from one another. In other words, creating UUIDs from different computers does not change anything, it is incredibly unlikely that a collision will occur.
According to the documentation, the static method UUID.randomUUID()
generates a type 4 UUID.
This means that six bits are used for some type information and the remaining 122 bits are assigned randomly.
The six non-random bits are distributed with four in the most significant half of the UUID and two in the least significant half. So the most significant half of your UUID contains 60 bits of randomness, which means you on average need to generate 2^30 UUIDs to get a collision (compared to 2^61 for the full UUID).
So I would say that you are rather safe. Note, however that this is absolutely not true for other types of UUIDs, as Carl Seleborg mentions.
Incidentally, you would be slightly better off by using the least significant half of the UUID (or just generating a random long using SecureRandom).
Raymond Chen has a really excellent blog post on this:
GUIDs are globally unique, but substrings of GUIDs aren't
I thinks this is the best example for using randomUUID :
http://www.javapractices.com/topic/TopicAction.do?Id=56
You are better off just generating a random long value, then all the bits are random. In Java 6, new Random() uses the System.nanoTime() plus a counter as a seed.
There are different levels of uniqueness.
If you need uniqueness across many machines, you could have a central database table for allocating unique ids, or even batches of unique ids.
If you just need to have uniqueness in one app you can just have a counter (or a counter which starts from the currentTimeMillis()*1000 or nanoTime() depending on your requirements)
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