Unity 5.6.2, Firebase Unity SDK 4.0.3, Cocoapod 1.3.1 I added Firebase Auth package to Unity Project and Android works fine. But when I run the same project on iOs, build in Unity runs fine, but fails in XCode during compilation
ld: library not found for -lGTMSessionFetcher clang: error: linker command failed with exit code 1
Any ideas how to fix it?
I've tried to add Firebase Auth form Unity SDK 4.1.0, but Unity started to fail due to:
iOS framework addition failed due to a Cocoapods installation failure.
Specs satisfying the 'Firebase/DynamicLinks (=4.0.4)' dependency were found, but they required a higher minimum deployment target
pod spec cat DynamicLinks output
"platforms": {
"ios": "7.0"
}
and I have 9.0 in my Unity project
This error happens when you open .xcodeproj
instead of .xcworkspace
.
as mentioned here
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