I'm searching information how skeletal tracking algorithm is working on Microsoft Kinect. I need theoretical basis, not examples how to implement skeleton tracking using some SDK. Does anyone has information about it. Does it similar for all SDK's (Microsoft SDK, OpenNI, OpenKinect) or it depends on them. I will be very grateful for any informations.
How does it work? Put simply, skeleton tracking uses sensors, frequently cameras or depth cameras, to track the motion of a human being. Similar to the motion capture you may have seen used in Hollywood special effects, but without the need for a special suit or markers on the person.
This pdf tries to explain the way kinect sensor works to recognize gestures and skeleton
http://pages.cs.wisc.edu/~ahmad/kinect.pdf
Hope it helps
For the original paper, supplemental materials and any other details about skeletal tracking algorithm, you can visit this page on Microsoft Research.
For a quick "how it works" about the depth sensing technology of Kinect (idea and patent by PrimeSense), I suggest you to see two videos:
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