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JTree set background of node to non-opaque

Please have a look at the SSCCE. How can I make the non-selected tree nodes' background transparent. At the moment the background of non-selected nodes is white. My cell renderer, however, should paint it non-opaque if it is not selected (and green when selected...what it does). In the end I want non-selected nodes to be just text without background, since the area which is red in the SSCCE has a gradient fill in my application.

    import java.awt.BorderLayout;
import java.awt.Color;
import java.awt.Component;
import java.awt.Container;

import javax.swing.JFrame;
import javax.swing.JScrollPane;
import javax.swing.JTree;
import javax.swing.tree.DefaultMutableTreeNode;
import javax.swing.tree.DefaultTreeCellRenderer;

public class SimpleTree extends JFrame
{
    public static void main(final String[] args)
    {
        new SimpleTree();
    }

    public SimpleTree()
    {
        super("Creating a Simple JTree");
        final Container content = this.getContentPane();
        content.setBackground(Color.RED);
        final Object[] hierarchy = { "javax.swing", "javax.swing.border", "javax.swing.colorchooser", "javax.swing.event", "javax.swing.filechooser", new Object[] { "javax.swing.plaf", "javax.swing.plaf.basic", "javax.swing.plaf.metal", "javax.swing.plaf.multi" }, "javax.swing.table",
                        new Object[] { "javax.swing.text", new Object[] { "javax.swing.text.html", "javax.swing.text.html.parser" }, "javax.swing.text.rtf" }, "javax.swing.tree", "javax.swing.undo" };
        final DefaultMutableTreeNode root = this.processHierarchy(hierarchy);
        final JTree tree = new JTree(root);
        tree.setOpaque(false);
        tree.setCellRenderer(new MyCellRenderer());
        final JScrollPane scroller = new JScrollPane(tree);
        scroller.getViewport().setOpaque(false);
        scroller.setOpaque(false);
        content.add(scroller, BorderLayout.CENTER);
        this.setSize(275, 300);
        this.setVisible(true);
    }

    /**
     * Small routine that will make node out of the first entry in the array,
     * then make nodes out of subsequent entries and make them child nodes of
     * the first one. The process is repeated recursively for entries that are
     * arrays.
     */

    private DefaultMutableTreeNode processHierarchy(final Object[] hierarchy)
    {
        final DefaultMutableTreeNode node = new DefaultMutableTreeNode(hierarchy[0]);
        DefaultMutableTreeNode child;
        for (int i = 1; i < hierarchy.length; i++)
        {
            final Object nodeSpecifier = hierarchy[i];
            if (nodeSpecifier instanceof Object[]) // Ie node with children
                child = this.processHierarchy((Object[]) nodeSpecifier);
            else
                child = new DefaultMutableTreeNode(nodeSpecifier); // Ie Leaf
            node.add(child);
        }
        return (node);
    }

    public class MyCellRenderer extends DefaultTreeCellRenderer
    {
        @Override
        public Component getTreeCellRendererComponent(final JTree tree, final Object value, final boolean sel, final boolean expanded, final boolean leaf, final int row, final boolean hasFocus)
        {
            final Component ret = super.getTreeCellRendererComponent(tree, value, sel, expanded, leaf, row, hasFocus);

            final DefaultMutableTreeNode node = ((DefaultMutableTreeNode) (value));

            this.setText(value.toString());
            if (sel)
            {
                this.setOpaque(true);
                this.setBackground(Color.GREEN);

            }
            else
            {
                this.setOpaque(false);
                this.setBackground(null);
            }
            return ret;
        }
    }
}

enter image description here

like image 332
haferblues Avatar asked Jan 28 '13 13:01

haferblues


1 Answers

To avoid background refilling, just put UIManager.put("Tree.rendererFillBackground", false); before new SimpleTree(); or after super("Creating a Simple JTree");.

like image 153
Hui Zheng Avatar answered Dec 27 '22 01:12

Hui Zheng