I added JTAppleCalendar
inside my project and I want to add some tags in some of my calendar cells. I have success adding them, but when I scroll left or right on my calendar months, cells inside tags disappear, hide, or mix, and when I scroll again and again there is more and more mixing. Do I need any protocols or delegates, etc.? Or, it is just a bug?
How can I fix that bug?
My example GitHub project
My cellForItemAt
code:
func calendar(_ calendar: JTAppleCalendarView, cellForItemAt date: Date, cellState: CellState, indexPath: IndexPath) -> JTAppleCell {
let cell = calendar.dequeueReusableCell(withReuseIdentifier: "CellView", for: indexPath) as! CellView
var currentdate = String(describing: myCalendar.date(byAdding: .day, value: 1, to: cellState.date))
currentdate = currentdate.substring(from: 9, length: 10)
cell.tagList.tags.removeAll()
cell.tagList.hide()
cell.contentView.backgroundColor = nil
cell.tagList.alpha = 0
cell.tagList.numberOfRows = 0
cell.tagList.backgroundColor = UIColor.clear
cell.tagList.isHidden = true
var i : Int
i = 0
for object in datas {
i = i + 1
let clean = "\(object)".components(separatedBy: "*")
if clean[0] == currentdate {
let gotag : Int
gotag = Int(clean[1])!
cell.tagList.isHidden = false
cell.dayLabel.text = cellState.text
cell.contentView.backgroundColor = UIColor.gray
let itemName = "Item name \(i)"
cell.tagList.alpha = 1
if clean[1] == "1" {
cell.tagList.addTag(itemName, target: self, tapAction: #selector(ViewController.tap(_:)), longPressAction: #selector(ViewController.tap(_:)),backgroundColor: UIColor.orange,textColor: UIColor.white,comesTag: gotag)
}else if clean[1] == "2" {
cell.tagList.addTag(itemName, target: self, tapAction: #selector(ViewController.tap(_:)), longPressAction: #selector(ViewController.tap(_:)),backgroundColor: UIColor.green,textColor: UIColor.white,comesTag: gotag)
}else if clean[1] == "3" {
cell.tagList.addTag(itemName, target: self, tapAction: #selector(ViewController.tap(_:)), longPressAction: #selector(ViewController.tap(_:)),backgroundColor: UIColor.brown,textColor: UIColor.white,comesTag: gotag)
}else if clean[1] == "4" {
cell.tagList.addTag(itemName, target: self, tapAction: #selector(ViewController.tap(_:)), longPressAction: #selector(ViewController.tap(_:)),backgroundColor: UIColor.black,textColor: UIColor.white,comesTag: gotag)
}
}else{
cell.tagList.backgroundColor = UIColor.clear
}
}
handleCellConfiguration(cell: cell, cellState: cellState)
return cell
}
Bug in action:
https://github.com/LetSwiftDev/CalendarBug/blob/master/calendarbug.gif
Also you can join official JTAppleCalendar chat here https://gitter.im/patchthecode/JTAppleCalendar
Basically, to make a weird "workaround" you should implement the classic UICollectionView (JTAppleCalendar comes from it) willDisplay
method, that , as you can see , in theory it should be used to detect cell additions instead of replicate it's content, so to make this re-build of content you can follow the example also explained to the JTAppleCalendar gitHub issues and reported by swift nub here in this page.
So, your code could be:
extension ViewController: JTAppleCalendarViewDelegate, JTAppleCalendarViewDataSource {
func calendar(_ calendar: JTAppleCalendarView, willDisplay cell: JTAppleCell, forItemAt date: Date, cellState: CellState, indexPath: IndexPath) {
var cell = cell as! CellView
cell = sharedFunctionToConfigureCell(cell: cell, cellState: cellState, date: date)
}
func calendar(_ calendar: JTAppleCalendarView, cellForItemAt date: Date, cellState: CellState, indexPath: IndexPath) -> JTAppleCell {
var cell = calendar.dequeueReusableCell(withReuseIdentifier: "CellView", for: indexPath) as! CellView
cell = sharedFunctionToConfigureCell(cell: cell, cellState: cellState, date: date)
return cell
}
func sharedFunctionToConfigureCell(cell: CellView, cellState: CellState, date: Date)-> CellView {
var currentdate = String(describing: myCalendar.date(byAdding: .day, value: 1, to: cellState.date))
currentdate = currentdate.substring(from: 9, length: 10)
cell.tagList.tags.removeAll()
cell.tagList.hide()
cell.contentView.backgroundColor = nil
cell.tagList.alpha = 0
cell.tagList.numberOfRows = 0
cell.tagList.backgroundColor = UIColor.clear
cell.tagList.isHidden = true
var i : Int
i = 0
for object in datas {
i = i + 1
let clean = "\(object)".components(separatedBy: "*")
if clean[0] == currentdate {
let gotag : Int
gotag = Int(clean[1])!
cell.tagList.isHidden = false
cell.dayLabel.text = cellState.text
cell.contentView.backgroundColor = UIColor.gray
let itemName = "Item name \(i)"
cell.tagList.alpha = 1
if clean[1] == "1" {
cell.tagList.addTag(itemName, target: self, tapAction: #selector(ViewController.tap(_:)), longPressAction: #selector(ViewController.tap(_:)),backgroundColor: UIColor.orange,textColor: UIColor.white,comesTag: gotag)
}else if clean[1] == "2" {
cell.tagList.addTag(itemName, target: self, tapAction: #selector(ViewController.tap(_:)), longPressAction: #selector(ViewController.tap(_:)),backgroundColor: UIColor.green,textColor: UIColor.white,comesTag: gotag)
}else if clean[1] == "3" {
cell.tagList.addTag(itemName, target: self, tapAction: #selector(ViewController.tap(_:)), longPressAction: #selector(ViewController.tap(_:)),backgroundColor: UIColor.brown,textColor: UIColor.white,comesTag: gotag)
}else if clean[1] == "4" {
cell.tagList.addTag(itemName, target: self, tapAction: #selector(ViewController.tap(_:)), longPressAction: #selector(ViewController.tap(_:)),backgroundColor: UIColor.black,textColor: UIColor.white,comesTag: gotag)
}
}else{
cell.tagList.backgroundColor = UIColor.clear
}
}
handleCellConfiguration(cell: cell, cellState: cellState)
return cell
}
// your other code..
After your comments, I've decided to analyze in deep your code.
First of all, there is a little bug in your mainStoryBoard and you can easily correct it replacing DesignableButton
(unexistent class) with UIButton
as showed in this pic to avoid the error : CalendarBug[9879:1645088] Unknown class _TtC11CalendarBug16DesignableButton in Interface Builder file
.
After, the full JTAppleCaledar
library seems hasn't any problem, in fact the author have extended also the willDisplay
delegate that solved many issues around rendering of cells.
I've found your problem in the TagListView.swift
class, more precisely in the method reset
.
func reset() {
for tag in tags {
tag.removeFromSuperview()
}
tags = []
currentRow = 0
numberOfRows = 0
}
This method remove all the tags list (the array of labels) from superview but not the other tags added in past to the superview, in other words only tags contained in the array tags
. So, to avoid this issue you can reinforce your reset
method by adding on line (we know they are UILabel
so it's not needed to know all their tag
number):
func reset() {
for tag in tags {
tag.removeFromSuperview()
}
tags = []
currentRow = 0
numberOfRows = 0
self.subviews.forEach({ if $0 is UILabel { $0.removeFromSuperview()} })
}
To optimize your code you simply correct this method as:
func reset(){
tags = []
currentRow = 0
numberOfRows = 0
self.subviews.forEach({ if $0 is UILabel { $0.removeFromSuperview()} })
}
Output:
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