I found a few reference to people having a similar issue where the answer always was, make sure you call window.close() when done. However that does not seem to be working for me (node 0.8.14 and jsdom 0.3.1)
A simple repro
var util = require('util');
var jsdom=require('jsdom');
function doOne() {
var htmlDoc = '<html><head></head><body id="' + i + '"></body></html>';
jsdom.env(htmlDoc, null, null, function(errors, window) {
window.close();
});
}
for (var i=1;i< 100000;i++ ) {
doOne();
if(i % 500 == 0) {
console.log(i + ":" + util.inspect(process.memoryUsage()));
}
}
console.log ("done");
Output I get is
500:{ rss: 108847104, heapTotal: 115979520, heapUsed: 102696768 }
1000:{ rss: 198250496, heapTotal: 194394624, heapUsed: 190892120 }
1500:{ rss: 267304960, heapTotal: 254246912, heapUsed: 223847712 }
...
11000:{ rss: 1565204480, heapTotal: 1593723904, heapUsed: 1466889432 }
At this point the fan goes wild and the test actually stops...or at leasts starts going very slowly
Does anyone have any other tips than window.close to get rid of the memory leak (or it sure looks like a memory leak)
Thanks!
Peter
Avoid Accidental Globals This could be the result of a typo and could lead to a memory leak. Another way could be when assigning a variable to this within a function in the global scope. To avoid issues like this, always write JavaScript in strict mode using the 'use strict'; annotation at the top of your JS file.
In simple words, a memory leak is an allocated piece of memory that the JavaScript engine is unable to reclaim. The JavaScript engine allocates memory when you create objects and variables in your application, and it is smart enough to clear out the memory when you no longer need the objects.
By default, Node. js (up to 11. x ) uses a maximum heap size of 700MB and 1400MB on 32-bit and 64-bit platforms, respectively.
Luckily for you, Node. js comes with a garbage collector, and you don't need to manually manage memory allocation.
Using jsdom 0.6.0 to help scrape some data and ran into the same problem.window.close
only helped slow the memory leak, but it did eventually creep up till the process got killed.
Running the script with
node --expose-gc myscript.js
Until they fix the memory leak, manually calling the garbage collector in addition to calling window.close
seems to work:
if (process.memoryUsage().heapUsed > 200000000) { // memory use is above 200MB
global.gc();
}
Stuck that after the call to window.close. Memory use immediately drops back to baseline (around 50MB for me) every time it gets triggered. Barely perceptible halt.
update: also consider calling global.gc()
multiple times in succession rather than only once (i.e. global.gc();global.gc();global.gc();global.gc();global.gc();
)
Calling window.gc() multiple times was more effective (based on my imperfect tests), I suspect because it possibly caused chrome to trigger a major GC event rather than a minor one. - https://github.com/cypress-io/cypress/issues/350#issuecomment-688969443
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