I am learning Java gui. The way I learnt to create a window is to inherit or Extend JFrame
class and it is good to use it, as JFrame
contains all the properties of a Window. Now If I want to add something to this window, I need to use add()
method. But Today I came across JPanel
which also creates a windows and we can add stuff by jpanelObjec.add()
.
What is the difference between the two methods? Are they somehow related?
It is useful when working with LayoutManager s e.g. GridLayout f.i adding components to different JPanel s which will then be added to the JFrame to create the gui. It will be more manageable in terms of Layout and re-usability.
A Frame is an AWT component whereas a JFrame is a Swing component.
JPanel, a part of the Java Swing package, is a container that can store a group of components. The main task of JPanel is to organize components, various layouts can be set in JPanel which provide better organization of components, however, it does not have a title bar.
You can put many operations inside one panel. JPanel is a subclass of JComponent, and JComponent is a subclass of Container, therefore, JPanel is also a container. There are so many methods that can be used for JPanel, which it inherited from its super classes.
You should not extend the JFrame
class unnecessarily (only if you are adding extra functionality to the JFrame
class)
JFrame:
JFrame
extends Component
and Container
.
It is a top level container used to represent the minimum requirements for a window. This includes Border
s, resizability (is the JFrame
resizeable?), title bar, controls (minimize/maximize allowed?), and event handlers for various Event
s like windowClose
, windowOpened
etc.
JPanel:
JPanel
extends Component
, Container
and JComponent
It is a generic class used to group other Component
s together.
It is useful when working with LayoutManager
s e.g. GridLayout
f.i adding components to different JPanel
s which will then be added to the JFrame
to create the gui. It will be more manageable in terms of Layout
and re-usability.
It is also useful for when painting/drawing in Swing, you would override paintComponent(..)
and of course have the full joys of double buffering.
A Swing GUI cannot exist without a top level container like (JWindow
, Window
, JFrame
Frame
or Applet
), while it may exist without JPanel
s.
JFrame
is the window; it can have one or more JPanel
instances inside it. JPanel
is not the window.
You need a Swing tutorial:
http://docs.oracle.com/javase/tutorial/uiswing/
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