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joystick deadzone calculation

My problem: given x and y, I need to calculate the x and y for the required joystick deflection.

This is simple when there is no joystick deadzone -- I just use the x and y with no manipulation.

When there is a deadzone, I want x=0 to be zero and x=non-zero to be the first value in that direction that is outside the deadzone.

A square deadzone is simple. In the following code x and y are from -1 to 1 inclusive. The deadzone is from 0 to 1 inclusive.

float xDeflection = 0;
if (x > 0)
 xDeflection = (1 - deadzone) * x + deadzone;
else if (x < 0)
 xDeflection = (1 - deadzone) * x - deadzone;

float yDeflection = 0;
if (y > 0)
 yDeflection = (1 - deadzone) * y + deadzone;
else if (y < 0)
 yDeflection = (1 - deadzone) * y - deadzone;

A circular deadzone is trickier. After a whole lot of fooling around I came up with this:

float xDeflection = 0, yDeflection = 0;
if (x != 0 || y != 0) {
 float distRange = 1 - deadzone;
 float dist = distRange * (float)Math.sqrt(x * x + y * y) + deadzone;
 double angle = Math.atan2(x, y);
 xDeflection = dist * (float)Math.sin(angle);
 yDeflection = dist * (float)Math.cos(angle);
}

Here is what this outputs for the joystick deflection at the extremes (deadzone=0.25):

Non-square joystick deflection. http://n4te.com/temp/nonsquare.gif

As you can see, the deflection does not extend to the corners. IE, if x=1,y=1 then the xDeflection and yDeflection both equal something like 0.918. The problem worsens with larger deadzones, making the green lines in the image above look more and more like a circle. At deadzone=1 the green lines are a circle that matches the deadzone.

I found that with a small change I could enlarge the shape represented by the green lines and clip values outside of -1 to 1:

if (x != 0 || y != 0) {
 float distRange = 1 - 0.71f * deadzone;
 float dist = distRange * (float)Math.sqrt(x * x + y * y) + deadzone;
 double angle = Math.atan2(x, y);
 xDeflection = dist * (float)Math.sin(angle);
 xDeflection = Math.min(1, Math.max(-1, xDeflection));
 yDeflection = dist * (float)Math.cos(angle);
 yDeflection = Math.min(1, Math.max(-1, yDeflection));
}

I came up with the constant 0.71 from trial and error. This number makes the shape large enough that the corners are within a few decimal places of the actual corners. For academic reasons, can anyone explain why 0.71 happens to be the number that does this?

Overall, I'm not really sure if I am taking the right approach. Is there a better way to accomplish what I need for a circular deadzone?

I have written a simple Swing-based program to visual what is going on:

import java.awt.BorderLayout;
import java.awt.CardLayout;
import java.awt.Color;
import java.awt.Dimension;
import java.awt.Graphics;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.util.Hashtable;

import javax.swing.DefaultComboBoxModel;
import javax.swing.JComboBox;
import javax.swing.JFrame;
import javax.swing.JLabel;
import javax.swing.JPanel;
import javax.swing.JSlider;
import javax.swing.event.ChangeEvent;
import javax.swing.event.ChangeListener;

public class DeadzoneTest extends JFrame {
 float xState, yState;
 float deadzone = 0.3f;
 int size = (int)(255 * deadzone);

 public DeadzoneTest () {
  super("DeadzoneTest");
  setDefaultCloseOperation(DISPOSE_ON_CLOSE);

  final CardLayout cardLayout = new CardLayout();
  final JPanel centerPanel = new JPanel(cardLayout);
  getContentPane().add(centerPanel, BorderLayout.CENTER);
  centerPanel.setPreferredSize(new Dimension(512, 512));

  Hashtable labels = new Hashtable();
  labels.put(-255, new JLabel("-1"));
  labels.put(-128, new JLabel("-0.5"));
  labels.put(0, new JLabel("0"));
  labels.put(128, new JLabel("0.5"));
  labels.put(255, new JLabel("1"));

  final JSlider ySlider = new JSlider(JSlider.VERTICAL, -256, 256, 0);
  getContentPane().add(ySlider, BorderLayout.EAST);
  ySlider.setInverted(true);
  ySlider.setLabelTable(labels);
  ySlider.setPaintLabels(true);
  ySlider.setMajorTickSpacing(32);
  ySlider.setSnapToTicks(true);
  ySlider.addChangeListener(new ChangeListener() {
   public void stateChanged (ChangeEvent event) {
    yState = ySlider.getValue() / 255f;
    centerPanel.repaint();
   }
  });

  final JSlider xSlider = new JSlider(JSlider.HORIZONTAL, -256, 256, 0);
  getContentPane().add(xSlider, BorderLayout.SOUTH);
  xSlider.setLabelTable(labels);
  xSlider.setPaintLabels(true);
  xSlider.setMajorTickSpacing(32);
  xSlider.setSnapToTicks(true);
  xSlider.addChangeListener(new ChangeListener() {
   public void stateChanged (ChangeEvent event) {
    xState = xSlider.getValue() / 255f;
    centerPanel.repaint();
   }
  });

  final JSlider deadzoneSlider = new JSlider(JSlider.VERTICAL, 0, 100, 33);
  getContentPane().add(deadzoneSlider, BorderLayout.WEST);
  deadzoneSlider.setInverted(true);
  deadzoneSlider.createStandardLabels(25);
  deadzoneSlider.setPaintLabels(true);
  deadzoneSlider.setMajorTickSpacing(25);
  deadzoneSlider.setSnapToTicks(true);
  deadzoneSlider.addChangeListener(new ChangeListener() {
   public void stateChanged (ChangeEvent event) {
    deadzone = deadzoneSlider.getValue() / 100f;
    size = (int)(255 * deadzone);
    centerPanel.repaint();
   }
  });

  final JComboBox combo = new JComboBox();
  combo.setModel(new DefaultComboBoxModel(new Object[] {"round", "square"}));
  getContentPane().add(combo, BorderLayout.NORTH);
  combo.addActionListener(new ActionListener() {
   public void actionPerformed (ActionEvent event) {
    cardLayout.show(centerPanel, (String)combo.getSelectedItem());
   }
  });

  centerPanel.add(new Panel() {
   public void toDeflection (Graphics g, float x, float y) {
    g.drawRect(256 - size, 256 - size, size * 2, size * 2);
    float xDeflection = 0;
    if (x > 0)
     xDeflection = (1 - deadzone) * x + deadzone;
    else if (x < 0) {
     xDeflection = (1 - deadzone) * x - deadzone;
    }
    float yDeflection = 0;
    if (y > 0)
     yDeflection = (1 - deadzone) * y + deadzone;
    else if (y < 0) {
     yDeflection = (1 - deadzone) * y - deadzone;
    }
    draw(g, xDeflection, yDeflection);
   }
  }, "square");

  centerPanel.add(new Panel() {
   public void toDeflection (Graphics g, float x, float y) {
    g.drawOval(256 - size, 256 - size, size * 2, size * 2);
    float xDeflection = 0, yDeflection = 0;
    if (x != 0 || y != 0) {
     float distRange = 1 - 0.71f * deadzone;
     float dist = distRange * (float)Math.sqrt(x * x + y * y) + deadzone;
     double angle = Math.atan2(x, y);
     xDeflection = dist * (float)Math.sin(angle);
     xDeflection = Math.min(1, Math.max(-1, xDeflection));
     yDeflection = dist * (float)Math.cos(angle);
     yDeflection = Math.min(1, Math.max(-1, yDeflection));
    }
    draw(g, xDeflection, yDeflection);
   }
  }, "round");

  cardLayout.show(centerPanel, (String)combo.getSelectedItem());
  pack();
  setLocationRelativeTo(null);
  setVisible(true);
 }

 private abstract class Panel extends JPanel {
  public void paintComponent (Graphics g) {
   g.setColor(Color.gray);
   g.fillRect(0, 0, getWidth(), getHeight());
   g.setColor(Color.white);
   g.fillRect(0, 0, 512, 512);

   g.setColor(Color.green);
   if (true) {
    // Draws all edge points.
    for (int i = -255; i < 256; i++)
     toDeflection(g, i / 255f, 1);
    for (int i = -255; i < 256; i++)
     toDeflection(g, i / 255f, -1);
    for (int i = -255; i < 256; i++)
     toDeflection(g, 1, i / 255f);
    for (int i = -255; i < 256; i++)
     toDeflection(g, -1, i / 255f);
   } else if (false) {
    // Draws all possible points (slow).
    for (int x = -255; x < 256; x++)
     for (int y = -255; y < 256; y++)
      toDeflection(g, x / 255f, y / 255f);
   }

   g.setColor(Color.red);
   toDeflection(g, xState, yState);
  }

  abstract public void toDeflection (Graphics g, float x, float y);

  public void draw (Graphics g, float xDeflection, float yDeflection) {
   int r = 5, d = r * 2;
   g.fillRect((int)(xDeflection * 256) + 256 - r, (int)(yDeflection * 256) + 256 - r, d, d);
  }
 }

 public static void main (String[] args) {
  new DeadzoneTest();
 }
}
like image 425
NateS Avatar asked Dec 29 '22 07:12

NateS


1 Answers

If you have a circular deadzone the .71 is actually 0.70710678 or the half of the squareroot of 2 Calculation thanks to theorem of Pythagoras

like image 157
Peter Avatar answered Jan 13 '23 02:01

Peter